NAME
perlguts - Introduction to the Perl API
DESCRIPTION
This document attempts to describe how to use the Perl \s-1API\s0, as well as
to provide some info on the basic workings of the Perl core. It is far
from complete and probably contains many errors. Please refer any
questions or comments to the author below.
Variables
Datatypes
Perl has three typedefs that handle Perl's three main data types:
SV Scalar Value
AV Array Value
HV Hash Value
Each typedef has specific routines that manipulate the various data types.
Perl uses a special typedef \s-1IV\s0 which is a simple signed integer type that is
guaranteed to be large enough to hold a pointer (as well as an integer).
Additionally, there is the \s-1UV\s0, which is simply an unsigned \s-1IV\s0.
Perl also uses two special typedefs, I32 and I16, which will always be at
least 32-bits and 16-bits long, respectively. (Again, there are U32 and U16,
as well.) They will usually be exactly 32 and 16 bits long, but on Crays
they will both be 64 bits.
Working with SVs
An \s-1SV\s0 can be created and loaded with one command. There are five types of
values that can be loaded: an integer value (\s-1IV\s0), an unsigned integer
value (\s-1UV\s0), a double (\s-1NV\s0), a string (\s-1PV\s0), and another scalar (\s-1SV\s0).
The seven routines are:
SV* newSViv(IV);
SV* newSVuv(UV);
SV* newSVnv(double);
SV* newSVpv(const char*, STRLEN);
SV* newSVpvn(const char*, STRLEN);
SV* newSVpvf(const char*, ...);
SV* newSVsv(SV*);
CWSTRLEN is an integer type (Size_t, usually defined as size_t in
config.h) guaranteed to be large enough to represent the size of
any string that perl can handle.
In the unlikely case of a \s-1SV\s0 requiring more complex initialisation, you
can create an empty \s-1SV\s0 with newSV(len). If CWlen is 0 an empty \s-1SV\s0 of
type \s-1NULL\s0 is returned, else an \s-1SV\s0 of type \s-1PV\s0 is returned with len + 1 (for
the \s-1NUL\s0) bytes of storage allocated, accessible via SvPVX. In both cases
the \s-1SV\s0 has value undef.
SV *sv = newSV(0); /* no storage allocated */
SV *sv = newSV(10); /* 10 (+1) bytes of uninitialised storage allocated */
To change the value of an already-existing \s-1SV\s0, there are eight routines:
void sv_setiv(SV*, IV);
void sv_setuv(SV*, UV);
void sv_setnv(SV*, double);
void sv_setpv(SV*, const char*);
void sv_setpvn(SV*, const char*, STRLEN)
void sv_setpvf(SV*, const char*, ...);
void sv_vsetpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool *);
void sv_setsv(SV*, SV*);
Notice that you can choose to specify the length of the string to be
assigned by using CWsv_setpvn, CWnewSVpvn, or CWnewSVpv, or you may
allow Perl to calculate the length by using CWsv_setpv or by specifying
0 as the second argument to CWnewSVpv. Be warned, though, that Perl will
determine the string's length by using CWstrlen, which depends on the
string terminating with a \s-1NUL\s0 character.
The arguments of CWsv_setpvf are processed like CWsprintf, and the
formatted output becomes the value.
CWsv_vsetpvfn is an analogue of CWvsprintf, but it allows you to specify
either a pointer to a variable argument list or the address and length of
an array of SVs. The last argument points to a boolean; on return, if that
boolean is true, then locale-specific information has been used to format
the string, and the string's contents are therefore untrustworthy (see
perlsec). This pointer may be \s-1NULL\s0 if that information is not
important. Note that this function requires you to specify the length of
the format.
The CWsv_set*() functions are not generic enough to operate on values
that have magic. See Magic Virtual Tables later in this document.
All SVs that contain strings should be terminated with a \s-1NUL\s0 character.
If it is not NUL-terminated there is a risk of
core dumps and corruptions from code which passes the string to C
functions or system calls which expect a NUL-terminated string.
Perl's own functions typically add a trailing \s-1NUL\s0 for this reason.
Nevertheless, you should be very careful when you pass a string stored
in an \s-1SV\s0 to a C function or system call.
To access the actual value that an \s-1SV\s0 points to, you can use the macros:
SvIV(SV*)
SvUV(SV*)
SvNV(SV*)
SvPV(SV*, STRLEN len)
SvPV_nolen(SV*)
which will automatically coerce the actual scalar type into an \s-1IV\s0, \s-1UV\s0, double,
or string.
In the CWSvPV macro, the length of the string returned is placed into the
variable CWlen (this is a macro, so you do not use CW&len). If you do
not care what the length of the data is, use the CWSvPV_nolen macro.
Historically the CWSvPV macro with the global variable CWPL_na has been
used in this case. But that can be quite inefficient because CWPL_na must
be accessed in thread-local storage in threaded Perl. In any case, remember
that Perl allows arbitrary strings of data that may both contain NULs and
might not be terminated by a \s-1NUL\s0.
Also remember that C doesn't allow you to safely say CWfoo(SvPV(s, len),
len);. It might work with your compiler, but it won't work for everyone.
Break this sort of statement up into separate assignments:
SV *s;
STRLEN len;
char * ptr;
ptr = SvPV(s, len);
foo(ptr, len);
If you want to know if the scalar value is \s-1TRUE\s0, you can use:
SvTRUE(SV*)
Although Perl will automatically grow strings for you, if you need to force
Perl to allocate more memory for your \s-1SV\s0, you can use the macro
SvGROW(SV*, STRLEN newlen)
which will determine if more memory needs to be allocated. If so, it will
call the function CWsv_grow. Note that CWSvGROW can only increase, not
decrease, the allocated memory of an \s-1SV\s0 and that it does not automatically
add a byte for the a trailing \s-1NUL\s0 (perl's own string functions typically do
CWSvGROW(sv, len + 1)).
If you have an \s-1SV\s0 and want to know what kind of data Perl thinks is stored
in it, you can use the following macros to check the type of \s-1SV\s0 you have.
SvIOK(SV*)
SvNOK(SV*)
SvPOK(SV*)
You can get and set the current length of the string stored in an \s-1SV\s0 with
the following macros:
SvCUR(SV*)
SvCUR_set(SV*, I32 val)
You can also get a pointer to the end of the string stored in the \s-1SV\s0
with the macro:
SvEND(SV*)
But note that these last three macros are valid only if CWSvPOK() is true.
If you want to append something to the end of string stored in an CWSV*,
you can use the following functions:
void sv_catpv(SV*, const char*);
void sv_catpvn(SV*, const char*, STRLEN);
void sv_catpvf(SV*, const char*, ...);
void sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **, I32, bool);
void sv_catsv(SV*, SV*);
The first function calculates the length of the string to be appended by
using CWstrlen. In the second, you specify the length of the string
yourself. The third function processes its arguments like CWsprintf and
appends the formatted output. The fourth function works like CWvsprintf.
You can specify the address and length of an array of SVs instead of the
va_list argument. The fifth function extends the string stored in the first
\s-1SV\s0 with the string stored in the second \s-1SV\s0. It also forces the second \s-1SV\s0
to be interpreted as a string.
The CWsv_cat*() functions are not generic enough to operate on values that
have magic. See Magic Virtual Tables later in this document.
If you know the name of a scalar variable, you can get a pointer to its \s-1SV\s0
by using the following:
SV* get_sv("package::varname", FALSE);
This returns \s-1NULL\s0 if the variable does not exist.
If you want to know if this variable (or any other \s-1SV\s0) is actually CWdefined,
you can call:
SvOK(SV*)
The scalar CWundef value is stored in an \s-1SV\s0 instance called CWPL_sv_undef.
Its address can be used whenever an CWSV* is needed. Make sure that
you don't try to compare a random sv with CW&PL_sv_undef. For example
when interfacing Perl code, it'll work correctly for:
foo(undef);
But won't work when called as:
$x = undef;
foo($x);
So to repeat always use SvOK() to check whether an sv is defined.
Also you have to be careful when using CW&PL_sv_undef as a value in
AVs or HVs (see AVs, HVs and undefined values).
There are also the two values CWPL_sv_yes and CWPL_sv_no, which contain
boolean \s-1TRUE\s0 and \s-1FALSE\s0 values, respectively. Like CWPL_sv_undef, their
addresses can be used whenever an CWSV* is needed.
Do not be fooled into thinking that CW(SV *) 0 is the same as CW&PL_sv_undef.
Take this code:
SV* sv = (SV*) 0;
if (I-am-to-return-a-real-value) {
sv = sv_2mortal(newSViv(42));
}
sv_setsv(ST(0), sv);
This code tries to return a new \s-1SV\s0 (which contains the value 42) if it should
return a real value, or undef otherwise. Instead it has returned a \s-1NULL\s0
pointer which, somewhere down the line, will cause a segmentation violation,
bus error, or just weird results. Change the zero to CW&PL_sv_undef in the
first line and all will be well.
To free an \s-1SV\s0 that you've created, call CWSvREFCNT_dec(SV*). Normally this
call is not necessary (see Reference Counts and Mortality).
Offsets
Perl provides the function CWsv_chop to efficiently remove characters
from the beginning of a string; you give it an \s-1SV\s0 and a pointer to
somewhere inside the \s-1PV\s0, and it discards everything before the
pointer. The efficiency comes by means of a little hack: instead of
actually removing the characters, CWsv_chop sets the flag CWOOK
(offset \s-1OK\s0) to signal to other functions that the offset hack is in
effect, and it puts the number of bytes chopped off into the \s-1IV\s0 field
of the \s-1SV\s0. It then moves the \s-1PV\s0 pointer (called CWSvPVX) forward that
many bytes, and adjusts CWSvCUR and CWSvLEN.
Hence, at this point, the start of the buffer that we allocated lives
at CWSvPVX(sv) - SvIV(sv) in memory and the \s-1PV\s0 pointer is pointing
into the middle of this allocated storage.
This is best demonstrated by example:
% ./perl -Ilib -MDevel::Peek -le '$a="12345"; $a=~s/.//; Dump($a)'
SV = PVIV(0x8128450) at 0x81340f0
REFCNT = 1
FLAGS = (POK,OOK,pPOK)
IV = 1 (OFFSET)
PV = 0x8135781 ( "1" . ) "2345"\0
CUR = 4
LEN = 5
Here the number of bytes chopped off (1) is put into \s-1IV\s0, and
CWDevel::Peek::Dump helpfully reminds us that this is an offset. The
portion of the string between the real and the fake beginnings is
shown in parentheses, and the values of CWSvCUR and CWSvLEN reflect
the fake beginning, not the real one.
Something similar to the offset hack is performed on AVs to enable
efficient shifting and splicing off the beginning of the array; while
CWAvARRAY points to the first element in the array that is visible from
Perl, CWAvALLOC points to the real start of the C array. These are
usually the same, but a CWshift operation can be carried out by
increasing CWAvARRAY by one and decreasing CWAvFILL and CWAvLEN.
Again, the location of the real start of the C array only comes into
play when freeing the array. See CWav_shift in av.c.
What's Really Stored in an \s-1SV\s0?
Recall that the usual method of determining the type of scalar you have is
to use CWSv*OK macros. Because a scalar can be both a number and a string,
usually these macros will always return \s-1TRUE\s0 and calling the CWSv*V
macros will do the appropriate conversion of string to integer/double or
integer/double to string.
If you really need to know if you have an integer, double, or string
pointer in an \s-1SV\s0, you can use the following three macros instead:
SvIOKp(SV*)
SvNOKp(SV*)
SvPOKp(SV*)
These will tell you if you truly have an integer, double, or string pointer
stored in your \s-1SV\s0. The p stands for private.
The are various ways in which the private and public flags may differ.
For example, a tied \s-1SV\s0 may have a valid underlying value in the \s-1IV\s0 slot
(so SvIOKp is true), but the data should be accessed via the \s-1FETCH\s0
routine rather than directly, so SvIOK is false. Another is when
numeric conversion has occurred and precision has been lost: only the
private flag is set on 'lossy' values. So when an \s-1NV\s0 is converted to an
\s-1IV\s0 with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be.
In general, though, it's best to use the CWSv*V macros.
Working with AVs
There are two ways to create and load an \s-1AV\s0. The first method creates an
empty \s-1AV:\s0
AV* newAV();
The second method both creates the \s-1AV\s0 and initially populates it with SVs:
AV* av_make(I32 num, SV **ptr);
The second argument points to an array containing CWnum CWSV*'s. Once the
\s-1AV\s0 has been created, the SVs can be destroyed, if so desired.
Once the \s-1AV\s0 has been created, the following operations are possible on AVs:
void av_push(AV*, SV*);
SV* av_pop(AV*);
SV* av_shift(AV*);
void av_unshift(AV*, I32 num);
These should be familiar operations, with the exception of CWav_unshift.
This routine adds CWnum elements at the front of the array with the CWundef
value. You must then use CWav_store (described below) to assign values
to these new elements.
Here are some other functions:
I32 av_len(AV*);
SV** av_fetch(AV*, I32 key, I32 lval);
SV** av_store(AV*, I32 key, SV* val);
The CWav_len function returns the highest index value in array (just
like $#array in Perl). If the array is empty, -1 is returned. The
CWav_fetch function returns the value at index CWkey, but if CWlval
is non-zero, then CWav_fetch will store an undef value at that index.
The CWav_store function stores the value CWval at index CWkey, and does
not increment the reference count of CWval. Thus the caller is responsible
for taking care of that, and if CWav_store returns \s-1NULL\s0, the caller will
have to decrement the reference count to avoid a memory leak. Note that
CWav_fetch and CWav_store both return CWSV**'s, not CWSV*'s as their
return value.
void av_clear(AV*);
void av_undef(AV*);
void av_extend(AV*, I32 key);
The CWav_clear function deletes all the elements in the AV* array, but
does not actually delete the array itself. The CWav_undef function will
delete all the elements in the array plus the array itself. The
CWav_extend function extends the array so that it contains at least CWkey+1
elements. If CWkey+1 is less than the currently allocated length of the array,
then nothing is done.
If you know the name of an array variable, you can get a pointer to its \s-1AV\s0
by using the following:
AV* get_av("package::varname", FALSE);
This returns \s-1NULL\s0 if the variable does not exist.
See Understanding the Magic of Tied Hashes and Arrays for more
information on how to use the array access functions on tied arrays.
Working with HVs
To create an \s-1HV\s0, you use the following routine:
HV* newHV();
Once the \s-1HV\s0 has been created, the following operations are possible on HVs:
SV** hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
SV** hv_fetch(HV*, const char* key, U32 klen, I32 lval);
The CWklen parameter is the length of the key being passed in (Note that
you cannot pass 0 in as a value of CWklen to tell Perl to measure the
length of the key). The CWval argument contains the \s-1SV\s0 pointer to the
scalar being stored, and CWhash is the precomputed hash value (zero if
you want CWhv_store to calculate it for you). The CWlval parameter
indicates whether this fetch is actually a part of a store operation, in
which case a new undefined value will be added to the \s-1HV\s0 with the supplied
key and CWhv_fetch will return as if the value had already existed.
Remember that CWhv_store and CWhv_fetch return CWSV**'s and not just
CWSV*. To access the scalar value, you must first dereference the return
value. However, you should check to make sure that the return value is
not \s-1NULL\s0 before dereferencing it.
These two functions check if a hash table entry exists, and deletes it.
bool hv_exists(HV*, const char* key, U32 klen);
SV* hv_delete(HV*, const char* key, U32 klen, I32 flags);
If CWflags does not include the CWG_DISCARD flag then CWhv_delete will
create and return a mortal copy of the deleted value.
And more miscellaneous functions:
void hv_clear(HV*);
void hv_undef(HV*);
Like their \s-1AV\s0 counterparts, CWhv_clear deletes all the entries in the hash
table but does not actually delete the hash table. The CWhv_undef deletes
both the entries and the hash table itself.
Perl keeps the actual data in linked list of structures with a typedef of \s-1HE\s0.
These contain the actual key and value pointers (plus extra administrative
overhead). The key is a string pointer; the value is an CWSV*. However,
once you have an CWHE*, to get the actual key and value, use the routines
specified below.
I32 hv_iterinit(HV*);
/* Prepares starting point to traverse hash table */
HE* hv_iternext(HV*);
/* Get the next entry, and return a pointer to a
structure that has both the key and value */
char* hv_iterkey(HE* entry, I32* retlen);
/* Get the key from an HE structure and also return
the length of the key string */
SV* hv_iterval(HV*, HE* entry);
/* Return an SV pointer to the value of the HE
structure */
SV* hv_iternextsv(HV*, char** key, I32* retlen);
/* This convenience routine combines hv_iternext,
hv_iterkey, and hv_iterval. The key and retlen
arguments are return values for the key and its
length. The value is returned in the SV* argument */
If you know the name of a hash variable, you can get a pointer to its \s-1HV\s0
by using the following:
HV* get_hv("package::varname", FALSE);
This returns \s-1NULL\s0 if the variable does not exist.
The hash algorithm is defined in the CWPERL_HASH(hash, key, klen) macro:
hash = 0;
while (klen--)
hash = (hash * 33) + *key++;
hash = hash + (hash >> 5); /* after 5.6 */
The last step was added in version 5.6 to improve distribution of
lower bits in the resulting hash value.
See Understanding the Magic of Tied Hashes and Arrays for more
information on how to use the hash access functions on tied hashes.
Hash \s-1API\s0 Extensions
Beginning with version 5.004, the following functions are also supported:
HE* hv_fetch_ent (HV* tb, SV* key, I32 lval, U32 hash);
HE* hv_store_ent (HV* tb, SV* key, SV* val, U32 hash);
bool hv_exists_ent (HV* tb, SV* key, U32 hash);
SV* hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
SV* hv_iterkeysv (HE* entry);
Note that these functions take CWSV* keys, which simplifies writing
of extension code that deals with hash structures. These functions
also allow passing of CWSV* keys to CWtie functions without forcing
you to stringify the keys (unlike the previous set of functions).
They also return and accept whole hash entries (CWHE*), making their
use more efficient (since the hash number for a particular string
doesn't have to be recomputed every time). See perlapi for detailed
descriptions.
The following macros must always be used to access the contents of hash
entries. Note that the arguments to these macros must be simple
variables, since they may get evaluated more than once. See
perlapi for detailed descriptions of these macros.
HePV(HE* he, STRLEN len)
HeVAL(HE* he)
HeHASH(HE* he)
HeSVKEY(HE* he)
HeSVKEY_force(HE* he)
HeSVKEY_set(HE* he, SV* sv)
These two lower level macros are defined, but must only be used when
dealing with keys that are not CWSV*s:
HeKEY(HE* he)
HeKLEN(HE* he)
Note that both CWhv_store and CWhv_store_ent do not increment the
reference count of the stored CWval, which is the caller's responsibility.
If these functions return a \s-1NULL\s0 value, the caller will usually have to
decrement the reference count of CWval to avoid a memory leak.
AVs, HVs and undefined values
Sometimes you have to store undefined values in AVs or HVs. Although
this may be a rare case, it can be tricky. That's because you're
used to using CW&PL_sv_undef if you need an undefined \s-1SV\s0.
For example, intuition tells you that this \s-1XS\s0 code:
AV *av = newAV();
av_store( av, 0, &PL_sv_undef );
is equivalent to this Perl code:
my @av;
$av[0] = undef;
Unfortunately, this isn't true. AVs use CW&PL_sv_undef as a marker
for indicating that an array element has not yet been initialized.
Thus, CWexists $av[0] would be true for the above Perl code, but
false for the array generated by the \s-1XS\s0 code.
Other problems can occur when storing CW&PL_sv_undef in HVs:
hv_store( hv, "key", 3, &PL_sv_undef, 0 );
This will indeed make the value CWundef, but if you try to modify
the value of CWkey, you'll get the following error:
Modification of non-creatable hash value attempted
In perl 5.8.0, CW&PL_sv_undef was also used to mark placeholders
in restricted hashes. This caused such hash entries not to appear
when iterating over the hash or when checking for the keys
with the CWhv_exists function.
You can run into similar problems when you store CW&PL_sv_true or
CW&PL_sv_false into AVs or HVs. Trying to modify such elements
will give you the following error:
Modification of a read-only value attempted
To make a long story short, you can use the special variables
CW&PL_sv_undef, CW&PL_sv_true and CW&PL_sv_false with AVs and
HVs, but you have to make sure you know what you're doing.
Generally, if you want to store an undefined value in an \s-1AV\s0
or \s-1HV\s0, you should not use CW&PL_sv_undef, but rather create a
new undefined value using the CWnewSV function, for example:
av_store( av, 42, newSV(0) );
hv_store( hv, "foo", 3, newSV(0), 0 );
References
References are a special type of scalar that point to other data types
(including references).
To create a reference, use either of the following functions:
SV* newRV_inc((SV*) thing);
SV* newRV_noinc((SV*) thing);
The CWthing argument can be any of an CWSV*, CWAV*, or CWHV*. The
functions are identical except that CWnewRV_inc increments the reference
count of the CWthing, while CWnewRV_noinc does not. For historical
reasons, CWnewRV is a synonym for CWnewRV_inc.
Once you have a reference, you can use the following macro to dereference
the reference:
SvRV(SV*)
then call the appropriate routines, casting the returned CWSV* to either an
CWAV* or CWHV*, if required.
To determine if an \s-1SV\s0 is a reference, you can use the following macro:
SvROK(SV*)
To discover what type of value the reference refers to, use the following
macro and then check the return value.
SvTYPE(SvRV(SV*))
The most useful types that will be returned are:
SVt_IV Scalar
SVt_NV Scalar
SVt_PV Scalar
SVt_RV Scalar
SVt_PVAV Array
SVt_PVHV Hash
SVt_PVCV Code
SVt_PVGV Glob (possible a file handle)
SVt_PVMG Blessed or Magical Scalar
See the sv.h header file for more details.
Blessed References and Class Objects
References are also used to support object-oriented programming. In perl's
\s-1OO\s0 lexicon, an object is simply a reference that has been blessed into a
package (or class). Once blessed, the programmer may now use the reference
to access the various methods in the class.
A reference can be blessed into a package with the following function:
SV* sv_bless(SV* sv, HV* stash);
The CWsv argument must be a reference value. The CWstash argument
specifies which class the reference will belong to. See
Stashes and Globs for information on converting class names into stashes.
/* Still under construction */
Upgrades rv to reference if not already one. Creates new \s-1SV\s0 for rv to
point to. If CWclassname is non-null, the \s-1SV\s0 is blessed into the specified
class. \s-1SV\s0 is returned.
SV* newSVrv(SV* rv, const char* classname);
Copies integer, unsigned integer or double into an \s-1SV\s0 whose reference is CWrv. \s-1SV\s0 is blessed
if CWclassname is non-null.
SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
SV* sv_setref_uv(SV* rv, const char* classname, UV uv);
SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
Copies the pointer value (the address, not the string!) into an \s-1SV\s0 whose
reference is rv. \s-1SV\s0 is blessed if CWclassname is non-null.
SV* sv_setref_pv(SV* rv, const char* classname, PV iv);
Copies string into an \s-1SV\s0 whose reference is CWrv. Set length to 0 to let
Perl calculate the string length. \s-1SV\s0 is blessed if CWclassname is non-null.
SV* sv_setref_pvn(SV* rv, const char* classname, PV iv, STRLEN length);
Tests whether the \s-1SV\s0 is blessed into the specified class. It does not
check inheritance relationships.
int sv_isa(SV* sv, const char* name);
Tests whether the \s-1SV\s0 is a reference to a blessed object.
int sv_isobject(SV* sv);
Tests whether the \s-1SV\s0 is derived from the specified class. \s-1SV\s0 can be either
a reference to a blessed object or a string containing a class name. This
is the function implementing the CWUNIVERSAL::isa functionality.
bool sv_derived_from(SV* sv, const char* name);
To check if you've got an object derived from a specific class you have
to write:
if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
Creating New Variables
To create a new Perl variable with an undef value which can be accessed from
your Perl script, use the following routines, depending on the variable type.
SV* get_sv("package::varname", TRUE);
AV* get_av("package::varname", TRUE);
HV* get_hv("package::varname", TRUE);
Notice the use of \s-1TRUE\s0 as the second parameter. The new variable can now
be set, using the routines appropriate to the data type.
There are additional macros whose values may be bitwise \s-1OR\s0'ed with the
CWTRUE argument to enable certain extra features. Those bits are:
"\s-1GV_ADDMULTI\s0"
Marks the variable as multiply defined, thus preventing the:
Name <varname> used only once: possible typo
warning.
"\s-1GV_ADDWARN\s0"
Issues the warning:
Had to create <varname> unexpectedly
if the variable did not exist before the function was called.
If you do not specify a package name, the variable is created in the current
package.
Reference Counts and Mortality
Perl uses a reference count-driven garbage collection mechanism. SVs,
AVs, or HVs (xV for short in the following) start their life with a
reference count of 1. If the reference count of an xV ever drops to 0,
then it will be destroyed and its memory made available for reuse.
This normally doesn't happen at the Perl level unless a variable is
undef'ed or the last variable holding a reference to it is changed or
overwritten. At the internal level, however, reference counts can be
manipulated with the following macros:
int SvREFCNT(SV* sv);
SV* SvREFCNT_inc(SV* sv);
void SvREFCNT_dec(SV* sv);
However, there is one other function which manipulates the reference
count of its argument. The CWnewRV_inc function, you will recall,
creates a reference to the specified argument. As a side effect,
it increments the argument's reference count. If this is not what
you want, use CWnewRV_noinc instead.
For example, imagine you want to return a reference from an \s-1XSUB\s0 function.
Inside the \s-1XSUB\s0 routine, you create an \s-1SV\s0 which initially has a reference
count of one. Then you call CWnewRV_inc, passing it the just-created \s-1SV\s0.
This returns the reference as a new \s-1SV\s0, but the reference count of the
\s-1SV\s0 you passed to CWnewRV_inc has been incremented to two. Now you
return the reference from the \s-1XSUB\s0 routine and forget about the \s-1SV\s0.
But Perl hasn't! Whenever the returned reference is destroyed, the
reference count of the original \s-1SV\s0 is decreased to one and nothing happens.
The \s-1SV\s0 will hang around without any way to access it until Perl itself
terminates. This is a memory leak.
The correct procedure, then, is to use CWnewRV_noinc instead of
CWnewRV_inc. Then, if and when the last reference is destroyed,
the reference count of the \s-1SV\s0 will go to zero and it will be destroyed,
stopping any memory leak.
There are some convenience functions available that can help with the
destruction of xVs. These functions introduce the concept of mortality.
An xV that is mortal has had its reference count marked to be decremented,
but not actually decremented, until a short time later. Generally the
term short time later means a single Perl statement, such as a call to
an \s-1XSUB\s0 function. The actual determinant for when mortal xVs have their
reference count decremented depends on two macros, \s-1SAVETMPS\s0 and \s-1FREETMPS\s0.
See perlcall and perlxs for more details on these macros.
Mortalization then is at its simplest a deferred CWSvREFCNT_dec.
However, if you mortalize a variable twice, the reference count will
later be decremented twice.
Mortal SVs are mainly used for SVs that are placed on perl's stack.
For example an \s-1SV\s0 which is created just to pass a number to a called sub
is made mortal to have it cleaned up automatically when it's popped off
the stack. Similarly, results returned by XSUBs (which are pushed on the
stack) are often made mortal.
To create a mortal variable, use the functions:
SV* sv_newmortal()
SV* sv_2mortal(SV*)
SV* sv_mortalcopy(SV*)
The first call creates a mortal \s-1SV\s0 (with no value), the second converts an existing
\s-1SV\s0 to a mortal \s-1SV\s0 (and thus defers a call to CWSvREFCNT_dec), and the
third creates a mortal copy of an existing \s-1SV\s0.
Because CWsv_newmortal gives the new \s-1SV\s0 no value,it must normally be given one
via CWsv_setpv, CWsv_setiv, etc. :
SV *tmp = sv_newmortal();
sv_setiv(tmp, an_integer);
As that is multiple C statements it is quite common so see this idiom instead:
SV *tmp = sv_2mortal(newSViv(an_integer));
You should be careful about creating mortal variables. Strange things
can happen if you make the same value mortal within multiple contexts,
or if you make a variable mortal multiple times. Thinking of Mortalization
as deferred CWSvREFCNT_dec should help to minimize such problems.
For example if you are passing an \s-1SV\s0 which you know has high enough \s-1REFCNT\s0
to survive its use on the stack you need not do any mortalization.
If you are not sure then doing an CWSvREFCNT_inc and CWsv_2mortal, or
making a CWsv_mortalcopy is safer.
The mortal routines are not just for SVs AVs and HVs can be
made mortal by passing their address (type-casted to CWSV*) to the
CWsv_2mortal or CWsv_mortalcopy routines.
Stashes and Globs
A stash is a hash that contains all variables that are defined
within a package. Each key of the stash is a symbol
name (shared by all the different types of objects that have the same
name), and each value in the hash table is a \s-1GV\s0 (Glob Value). This \s-1GV\s0
in turn contains references to the various objects of that name,
including (but not limited to) the following:
Scalar Value
Array Value
Hash Value
I/O Handle
Format
Subroutine
There is a single stash called CWPL_defstash that holds the items that exist
in the CWmain package. To get at the items in other packages, append the
string :: to the package name. The items in the CWFoo package are in
the stash CWFoo:: in PL_defstash. The items in the CWBar::Baz package are
in the stash CWBaz:: in CWBar::'s stash.
To get the stash pointer for a particular package, use the function:
HV* gv_stashpv(const char* name, I32 create)
HV* gv_stashsv(SV*, I32 create)
The first function takes a literal string, the second uses the string stored
in the \s-1SV\s0. Remember that a stash is just a hash table, so you get back an
CWHV*. The CWcreate flag will create a new package if it is set.
The name that CWgv_stash*v wants is the name of the package whose symbol table
you want. The default package is called CWmain. If you have multiply nested
packages, pass their names to CWgv_stash*v, separated by CW:: as in the Perl
language itself.
Alternately, if you have an \s-1SV\s0 that is a blessed reference, you can find
out the stash pointer by using:
HV* SvSTASH(SvRV(SV*));
then use the following to get the package name itself:
char* HvNAME(HV* stash);
If you need to bless or re-bless an object you can use the following
function:
SV* sv_bless(SV*, HV* stash)
where the first argument, an CWSV*, must be a reference, and the second
argument is a stash. The returned CWSV* can now be used in the same way
as any other \s-1SV\s0.
For more information on references and blessings, consult perlref.
Double-Typed SVs
Scalar variables normally contain only one type of value, an integer,
double, pointer, or reference. Perl will automatically convert the
actual scalar data from the stored type into the requested type.
Some scalar variables contain more than one type of scalar data. For
example, the variable CW$! contains either the numeric value of CWerrno
or its string equivalent from either CWstrerror or CWsys_errlist[].
To force multiple data values into an \s-1SV\s0, you must do two things: use the
CWsv_set*v routines to add the additional scalar type, then set a flag
so that Perl will believe it contains more than one type of data. The
four macros to set the flags are:
SvIOK_on
SvNOK_on
SvPOK_on
SvROK_on
The particular macro you must use depends on which CWsv_set*v routine
you called first. This is because every CWsv_set*v routine turns on
only the bit for the particular type of data being set, and turns off
all the rest.
For example, to create a new Perl variable called dberror that contains
both the numeric and descriptive string error values, you could use the
following code:
extern int dberror;
extern char *dberror_list;
SV* sv = get_sv("dberror", TRUE);
sv_setiv(sv, (IV) dberror);
sv_setpv(sv, dberror_list[dberror]);
SvIOK_on(sv);
If the order of CWsv_setiv and CWsv_setpv had been reversed, then the
macro CWSvPOK_on would need to be called instead of CWSvIOK_on.
Magic Variables
[This section still under construction. Ignore everything here. Post no
bills. Everything not permitted is forbidden.]
Any \s-1SV\s0 may be magical, that is, it has special features that a normal
\s-1SV\s0 does not have. These features are stored in the \s-1SV\s0 structure in a
linked list of CWstruct magic's, typedef'ed to CWMAGIC.
struct magic {
MAGIC* mg_moremagic;
MGVTBL* mg_virtual;
U16 mg_private;
char mg_type;
U8 mg_flags;
SV* mg_obj;
char* mg_ptr;
I32 mg_len;
};
Note this is current as of patchlevel 0, and could change at any time.
Assigning Magic
Perl adds magic to an \s-1SV\s0 using the sv_magic function:
void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
The CWsv argument is a pointer to the \s-1SV\s0 that is to acquire a new magical
feature.
If CWsv is not already magical, Perl uses the CWSvUPGRADE macro to
convert CWsv to type CWSVt_PVMG. Perl then continues by adding new magic
to the beginning of the linked list of magical features. Any prior entry
of the same type of magic is deleted. Note that this can be overridden,
and multiple instances of the same type of magic can be associated with an
\s-1SV\s0.
The CWname and CWnamlen arguments are used to associate a string with
the magic, typically the name of a variable. CWnamlen is stored in the
CWmg_len field and if CWname is non-null then either a CWsavepvn copy of
CWname or CWname itself is stored in the CWmg_ptr field, depending on
whether CWnamlen is greater than zero or equal to zero respectively. As a
special case, if CW(name && namlen == HEf_SVKEY) then CWname is assumed
to contain an CWSV* and is stored as-is with its \s-1REFCNT\s0 incremented.
The sv_magic function uses CWhow to determine which, if any, predefined
Magic Virtual Table should be assigned to the CWmg_virtual field.
See the Magic Virtual Tables section below. The CWhow argument is also
stored in the CWmg_type field. The value of CWhow should be chosen
from the set of macros CWPERL_MAGIC_foo found in perl.h. Note that before
these macros were added, Perl internals used to directly use character
literals, so you may occasionally come across old code or documentation
referring to 'U' magic rather than CWPERL_MAGIC_uvar for example.
The CWobj argument is stored in the CWmg_obj field of the CWMAGIC
structure. If it is not the same as the CWsv argument, the reference
count of the CWobj object is incremented. If it is the same, or if
the CWhow argument is CWPERL_MAGIC_arylen, or if it is a \s-1NULL\s0 pointer,
then CWobj is merely stored, without the reference count being incremented.
See also CWsv_magicext in perlapi for a more flexible way to add magic
to an \s-1SV\s0.
There is also a function to add magic to an CWHV:
void hv_magic(HV *hv, GV *gv, int how);
This simply calls CWsv_magic and coerces the CWgv argument into an CWSV.
To remove the magic from an \s-1SV\s0, call the function sv_unmagic:
void sv_unmagic(SV *sv, int type);
The CWtype argument should be equal to the CWhow value when the CWSV
was initially made magical.
Magic Virtual Tables
The CWmg_virtual field in the CWMAGIC structure is a pointer to an
CWMGVTBL, which is a structure of function pointers and stands for
Magic Virtual Table to handle the various operations that might be
applied to that variable.
The CWMGVTBL has five pointers to the following routine types:
int (*svt_get)(SV* sv, MAGIC* mg);
int (*svt_set)(SV* sv, MAGIC* mg);
U32 (*svt_len)(SV* sv, MAGIC* mg);
int (*svt_clear)(SV* sv, MAGIC* mg);
int (*svt_free)(SV* sv, MAGIC* mg);
This \s-1MGVTBL\s0 structure is set at compile-time in perl.h and there are
currently 19 types (or 21 with overloading turned on). These different
structures contain pointers to various routines that perform additional
actions depending on which function is being called.
Function pointer Action taken
---------------- ------------
svt_get Do something before the value of the SV is retrieved.
svt_set Do something after the SV is assigned a value.
svt_len Report on the SV's length.
svt_clear Clear something the SV represents.
svt_free Free any extra storage associated with the SV.
For instance, the \s-1MGVTBL\s0 structure called CWvtbl_sv (which corresponds
to an CWmg_type of CWPERL_MAGIC_sv) contains:
{ magic_get, magic_set, magic_len, 0, 0 }
Thus, when an \s-1SV\s0 is determined to be magical and of type CWPERL_MAGIC_sv,
if a get operation is being performed, the routine CWmagic_get is
called. All the various routines for the various magical types begin
with CWmagic_. \s-1NOTE:\s0 the magic routines are not considered part of
the Perl \s-1API\s0, and may not be exported by the Perl library.
The current kinds of Magic Virtual Tables are:
mg_type
(old-style char and macro) MGVTBL Type of magic
-------------------------- ------ ----------------------------
\0 PERL_MAGIC_sv vtbl_sv Special scalar variable
A PERL_MAGIC_overload vtbl_amagic %OVERLOAD hash
a PERL_MAGIC_overload_elem vtbl_amagicelem %OVERLOAD hash element
c PERL_MAGIC_overload_table (none) Holds overload table (AMT)
on stash
B PERL_MAGIC_bm vtbl_bm Boyer-Moore (fast string search)
D PERL_MAGIC_regdata vtbl_regdata Regex match position data
(@+ and @- vars)
d PERL_MAGIC_regdatum vtbl_regdatum Regex match position data
element
E PERL_MAGIC_env vtbl_env %ENV hash
e PERL_MAGIC_envelem vtbl_envelem %ENV hash element
f PERL_MAGIC_fm vtbl_fm Formline ('compiled' format)
g PERL_MAGIC_regex_global vtbl_mglob m//g target / study()ed string
I PERL_MAGIC_isa vtbl_isa @ISA array
i PERL_MAGIC_isaelem vtbl_isaelem @ISA array element
k PERL_MAGIC_nkeys vtbl_nkeys scalar(keys()) lvalue
L PERL_MAGIC_dbfile (none) Debugger %_<filename
l PERL_MAGIC_dbline vtbl_dbline Debugger %_<filename element
m PERL_MAGIC_mutex vtbl_mutex ???
o PERL_MAGIC_collxfrm vtbl_collxfrm Locale collate transformation
P PERL_MAGIC_tied vtbl_pack Tied array or hash
p PERL_MAGIC_tiedelem vtbl_packelem Tied array or hash element
q PERL_MAGIC_tiedscalar vtbl_packelem Tied scalar or handle
r PERL_MAGIC_qr vtbl_qr precompiled qr// regex
S PERL_MAGIC_sig vtbl_sig %SIG hash
s PERL_MAGIC_sigelem vtbl_sigelem %SIG hash element
t PERL_MAGIC_taint vtbl_taint Taintedness
U PERL_MAGIC_uvar vtbl_uvar Available for use by extensions
v PERL_MAGIC_vec vtbl_vec vec() lvalue
V PERL_MAGIC_vstring (none) v-string scalars
w PERL_MAGIC_utf8 vtbl_utf8 UTF-8 length+offset cache
x PERL_MAGIC_substr vtbl_substr substr() lvalue
y PERL_MAGIC_defelem vtbl_defelem Shadow "foreach" iterator
variable / smart parameter
vivification
* PERL_MAGIC_glob vtbl_glob GV (typeglob)
# PERL_MAGIC_arylen vtbl_arylen Array length ($#ary)
. PERL_MAGIC_pos vtbl_pos pos() lvalue
< PERL_MAGIC_backref vtbl_backref ???
~ PERL_MAGIC_ext (none) Available for use by extensions
When an uppercase and lowercase letter both exist in the table, then the
uppercase letter is typically used to represent some kind of composite type
(a list or a hash), and the lowercase letter is used to represent an element
of that composite type. Some internals code makes use of this case
relationship. However, 'v' and 'V' (vec and v-string) are in no way related.
The CWPERL_MAGIC_ext and CWPERL_MAGIC_uvar magic types are defined
specifically for use by extensions and will not be used by perl itself.
Extensions can use CWPERL_MAGIC_ext magic to 'attach' private information
to variables (typically objects). This is especially useful because
there is no way for normal perl code to corrupt this private information
(unlike using extra elements of a hash object).
Similarly, CWPERL_MAGIC_uvar magic can be used much like tie() to call a
C function any time a scalar's value is used or changed. The CWMAGIC's
CWmg_ptr field points to a CWufuncs structure:
struct ufuncs {
I32 (*uf_val)(pTHX_ IV, SV*);
I32 (*uf_set)(pTHX_ IV, SV*);
IV uf_index;
};
When the \s-1SV\s0 is read from or written to, the CWuf_val or CWuf_set
function will be called with CWuf_index as the first arg and a pointer to
the \s-1SV\s0 as the second. A simple example of how to add CWPERL_MAGIC_uvar
magic is shown below. Note that the ufuncs structure is copied by
sv_magic, so you can safely allocate it on the stack.
void
Umagic(sv)
SV *sv;
PREINIT:
struct ufuncs uf;
CODE:
uf.uf_val = &my_get_fn;
uf.uf_set = &my_set_fn;
uf.uf_index = 0;
sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf));
Note that because multiple extensions may be using CWPERL_MAGIC_ext
or CWPERL_MAGIC_uvar magic, it is important for extensions to take
extra care to avoid conflict. Typically only using the magic on
objects blessed into the same class as the extension is sufficient.
For CWPERL_MAGIC_ext magic, it may also be appropriate to add an I32
'signature' at the top of the private data area and check that.
Also note that the CWsv_set*() and CWsv_cat*() functions described
earlier do not invoke 'set' magic on their targets. This must
be done by the user either by calling the CWSvSETMAGIC() macro after
calling these functions, or by using one of the CWsv_set*_mg() or
CWsv_cat*_mg() functions. Similarly, generic C code must call the
CWSvGETMAGIC() macro to invoke any 'get' magic if they use an \s-1SV\s0
obtained from external sources in functions that don't handle magic.
See perlapi for a description of these functions.
For example, calls to the CWsv_cat*() functions typically need to be
followed by CWSvSETMAGIC(), but they don't need a prior CWSvGETMAGIC()
since their implementation handles 'get' magic.
Finding Magic
MAGIC* mg_find(SV*, int type); /* Finds the magic pointer of that type */
This routine returns a pointer to the CWMAGIC structure stored in the \s-1SV\s0.
If the \s-1SV\s0 does not have that magical feature, CWNULL is returned. Also,
if the \s-1SV\s0 is not of type SVt_PVMG, Perl may core dump.
int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
This routine checks to see what types of magic CWsv has. If the mg_type
field is an uppercase letter, then the mg_obj is copied to CWnsv, but
the mg_type field is changed to be the lowercase letter.
Understanding the Magic of Tied Hashes and Arrays
Tied hashes and arrays are magical beasts of the CWPERL_MAGIC_tied
magic type.
\s-1WARNING:\s0 As of the 5.004 release, proper usage of the array and hash
access functions requires understanding a few caveats. Some
of these caveats are actually considered bugs in the \s-1API\s0, to be fixed
in later releases, and are bracketed with [\s-1MAYCHANGE\s0] below. If
you find yourself actually applying such information in this section, be
aware that the behavior may change in the future, umm, without warning.
The perl tie function associates a variable with an object that implements
the various \s-1GET\s0, \s-1SET\s0, etc methods. To perform the equivalent of the perl
tie function from an \s-1XSUB\s0, you must mimic this behaviour. The code below
carries out the necessary steps - firstly it creates a new hash, and then
creates a second hash which it blesses into the class which will implement
the tie methods. Lastly it ties the two hashes together, and returns a
reference to the new tied hash. Note that the code below does \s-1NOT\s0 call the
\s-1TIEHASH\s0 method in the MyTie class -
see Calling Perl Routines from within C Programs for details on how
to do this.
SV*
mytie()
PREINIT:
HV *hash;
HV *stash;
SV *tie;
CODE:
hash = newHV();
tie = newRV_noinc((SV*)newHV());
stash = gv_stashpv("MyTie", TRUE);
sv_bless(tie, stash);
hv_magic(hash, (GV*)tie, PERL_MAGIC_tied);
RETVAL = newRV_noinc(hash);
OUTPUT:
RETVAL
The CWav_store function, when given a tied array argument, merely
copies the magic of the array onto the value to be stored, using
CWmg_copy. It may also return \s-1NULL\s0, indicating that the value did not
actually need to be stored in the array. [\s-1MAYCHANGE\s0] After a call to
CWav_store on a tied array, the caller will usually need to call
CWmg_set(val) to actually invoke the perl level \s-1STORE\s0 method on the
\s-1TIEARRAY\s0 object. If CWav_store did return \s-1NULL\s0, a call to
CWSvREFCNT_dec(val) will also be usually necessary to avoid a memory
leak. [/MAYCHANGE]
The previous paragraph is applicable verbatim to tied hash access using the
CWhv_store and CWhv_store_ent functions as well.
CWav_fetch and the corresponding hash functions CWhv_fetch and
CWhv_fetch_ent actually return an undefined mortal value whose magic
has been initialized using CWmg_copy. Note the value so returned does not
need to be deallocated, as it is already mortal. [\s-1MAYCHANGE\s0] But you will
need to call CWmg_get() on the returned value in order to actually invoke
the perl level \s-1FETCH\s0 method on the underlying \s-1TIE\s0 object. Similarly,
you may also call CWmg_set() on the return value after possibly assigning
a suitable value to it using CWsv_setsv, which will invoke the \s-1STORE\s0
method on the \s-1TIE\s0 object. [/MAYCHANGE]
[\s-1MAYCHANGE\s0]
In other words, the array or hash fetch/store functions don't really
fetch and store actual values in the case of tied arrays and hashes. They
merely call CWmg_copy to attach magic to the values that were meant to be
stored or fetched. Later calls to CWmg_get and CWmg_set actually
do the job of invoking the \s-1TIE\s0 methods on the underlying objects. Thus
the magic mechanism currently implements a kind of lazy access to arrays
and hashes.
Currently (as of perl version 5.004), use of the hash and array access
functions requires the user to be aware of whether they are operating on
normal hashes and arrays, or on their tied variants. The \s-1API\s0 may be
changed to provide more transparent access to both tied and normal data
types in future versions.
[/MAYCHANGE]
You would do well to understand that the \s-1TIEARRAY\s0 and \s-1TIEHASH\s0 interfaces
are mere sugar to invoke some perl method calls while using the uniform hash
and array syntax. The use of this sugar imposes some overhead (typically
about two to four extra opcodes per \s-1FETCH/STORE\s0 operation, in addition to
the creation of all the mortal variables required to invoke the methods).
This overhead will be comparatively small if the \s-1TIE\s0 methods are themselves
substantial, but if they are only a few statements long, the overhead
will not be insignificant.
Localizing changes
Perl has a very handy construction
{
local $var = 2;
...
}
This construction is approximately equivalent to
{
my $oldvar = $var;
$var = 2;
...
$var = $oldvar;
}
The biggest difference is that the first construction would
reinstate the initial value of CW$var, irrespective of how control exits
the block: CWgoto, CWreturn, CWdie/CWeval, etc. It is a little bit
more efficient as well.
There is a way to achieve a similar task from C via Perl \s-1API:\s0 create a
pseudo-block, and arrange for some changes to be automatically
undone at the end of it, either explicit, or via a non-local exit (via
die()). A block-like construct is created by a pair of
CWENTER/CWLEAVE macros (see Returning a Scalar in perlcall).
Such a construct may be created specially for some important localized
task, or an existing one (like boundaries of enclosing Perl
subroutine/block, or an existing pair for freeing TMPs) may be
used. (In the second case the overhead of additional localization must
be almost negligible.) Note that any \s-1XSUB\s0 is automatically enclosed in
an CWENTER/CWLEAVE pair.
Inside such a pseudo-block the following service is available:
These macros arrange things to restore the value of integer variable
CWi at the end of enclosing pseudo-block.
These macros arrange things to restore the value of pointers CWs and
CWp. CWs must be a pointer of a type which survives conversion to
CWSV* and back, CWp should be able to survive conversion to CWchar*
and back.
The refcount of CWsv would be decremented at the end of
pseudo-block. This is similar to CWsv_2mortal in that it is also a
mechanism for doing a delayed CWSvREFCNT_dec. However, while CWsv_2mortal
extends the lifetime of CWsv until the beginning of the next statement,
CWSAVEFREESV extends it until the end of the enclosing scope. These
lifetimes can be wildly different.
Also compare CWSAVEMORTALIZESV.
Just like CWSAVEFREESV, but mortalizes CWsv at the end of the current
scope instead of decrementing its reference count. This usually has the
effect of keeping CWsv alive until the statement that called the currently
live scope has finished executing.
The CWOP * is op_free()ed at the end of pseudo-block.
The chunk of memory which is pointed to by CWp is Safefree()ed at the
end of pseudo-block.
Clears a slot in the current scratchpad which corresponds to CWsv at
the end of pseudo-block.
The key CWkey of CWhv is deleted at the end of pseudo-block. The
string pointed to by CWkey is Safefree()ed. If one has a key in
short-lived storage, the corresponding string may be reallocated like
this:
SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
At the end of pseudo-block the function CWf is called with the
only argument CWp.
At the end of pseudo-block the function CWf is called with the
implicit context argument (if any), and CWp.
The current offset on the Perl internal stack (cf. CWSP) is restored
at the end of pseudo-block.
The following \s-1API\s0 list contains functions, thus one needs to
provide pointers to the modifiable data explicitly (either C pointers,
or Perlish CWGV *s). Where the above macros take CWint, a similar
function takes CWint *.
Equivalent to Perl code CWlocal $gv.
Similar to CWsave_scalar, but localize CW@gv and CW%gv.
Duplicates the current value of CWSV, on the exit from the current
CWENTER/CWLEAVE pseudo-block will restore the value of CWSV
using the stored value.
A variant of CWsave_item which takes multiple arguments via an array
CWsarg of CWSV* of length CWmaxsarg.
Similar to CWsave_scalar, but will reinstate an CWSV *.
Similar to CWsave_svref, but localize CWAV * and CWHV *.
The CWAlias module implements localization of the basic types within the
caller's scope. People who are interested in how to localize things in
the containing scope should take a look there too.
Subroutines
XSUBs and the Argument Stack
The \s-1XSUB\s0 mechanism is a simple way for Perl programs to access C subroutines.
An \s-1XSUB\s0 routine will have a stack that contains the arguments from the Perl
program, and a way to map from the Perl data structures to a C equivalent.
The stack arguments are accessible through the CWST(n) macro, which returns
the CWn'th stack argument. Argument 0 is the first argument passed in the
Perl subroutine call. These arguments are CWSV*, and can be used anywhere
an CWSV* is used.
Most of the time, output from the C routine can be handled through use of
the \s-1RETVAL\s0 and \s-1OUTPUT\s0 directives. However, there are some cases where the
argument stack is not already long enough to handle all the return values.
An example is the \s-1POSIX\s0 tzname() call, which takes no arguments, but returns
two, the local time zone's standard and summer time abbreviations.
To handle this situation, the \s-1PPCODE\s0 directive is used and the stack is
extended using the macro:
EXTEND(SP, num);
where CWSP is the macro that represents the local copy of the stack pointer,
and CWnum is the number of elements the stack should be extended by.
Now that there is room on the stack, values can be pushed on it using CWPUSHs
macro. The pushed values will often need to be mortal (See
Reference Counts and Mortality):
PUSHs(sv_2mortal(newSViv(an_integer)))
PUSHs(sv_2mortal(newSVuv(an_unsigned_integer)))
PUSHs(sv_2mortal(newSVnv(a_double)))
PUSHs(sv_2mortal(newSVpv("Some String",0)))
And now the Perl program calling CWtzname, the two values will be assigned
as in:
($standard_abbrev, $summer_abbrev) = POSIX::tzname;
An alternate (and possibly simpler) method to pushing values on the stack is
to use the macro:
XPUSHs(SV*)
This macro automatically adjust the stack for you, if needed. Thus, you
do not need to call CWEXTEND to extend the stack.
Despite their suggestions in earlier versions of this document the macros
CW(X)PUSH[iunp] are not suited to XSUBs which return multiple results.
For that, either stick to the CW(X)PUSHs macros shown above, or use the new
CWm(X)PUSH[iunp] macros instead; see Putting a C value on Perl stack.
For more information, consult perlxs and perlxstut.
Calling Perl Routines from within C Programs
There are four routines that can be used to call a Perl subroutine from
within a C program. These four are:
I32 call_sv(SV*, I32);
I32 call_pv(const char*, I32);
I32 call_method(const char*, I32);
I32 call_argv(const char*, I32, register char**);
The routine most often used is CWcall_sv. The CWSV* argument
contains either the name of the Perl subroutine to be called, or a
reference to the subroutine. The second argument consists of flags
that control the context in which the subroutine is called, whether
or not the subroutine is being passed arguments, how errors should be
trapped, and how to treat return values.
All four routines return the number of arguments that the subroutine returned
on the Perl stack.
These routines used to be called CWperl_call_sv, etc., before Perl v5.6.0,
but those names are now deprecated; macros of the same name are provided for
compatibility.
When using any of these routines (except CWcall_argv), the programmer
must manipulate the Perl stack. These include the following macros and
functions:
dSP
SP
PUSHMARK()
PUTBACK
SPAGAIN
ENTER
SAVETMPS
FREETMPS
LEAVE
XPUSH*()
POP*()
For a detailed description of calling conventions from C to Perl,
consult perlcall.
Memory Allocation
Allocation
All memory meant to be used with the Perl \s-1API\s0 functions should be manipulated
using the macros described in this section. The macros provide the necessary
transparency between differences in the actual malloc implementation that is
used within perl.
It is suggested that you enable the version of malloc that is distributed
with Perl. It keeps pools of various sizes of unallocated memory in
order to satisfy allocation requests more quickly. However, on some
platforms, it may cause spurious malloc or free errors.
The following three macros are used to initially allocate memory :
Newx(pointer, number, type);
Newxc(pointer, number, type, cast);
Newxz(pointer, number, type);
The first argument CWpointer should be the name of a variable that will
point to the newly allocated memory.
The second and third arguments CWnumber and CWtype specify how many of
the specified type of data structure should be allocated. The argument
CWtype is passed to CWsizeof. The final argument to CWNewxc, CWcast,
should be used if the CWpointer argument is different from the CWtype
argument.
Unlike the CWNewx and CWNewxc macros, the CWNewxz macro calls CWmemzero
to zero out all the newly allocated memory.
Reallocation
Renew(pointer, number, type);
Renewc(pointer, number, type, cast);
Safefree(pointer)
These three macros are used to change a memory buffer size or to free a
piece of memory no longer needed. The arguments to CWRenew and CWRenewc
match those of CWNew and CWNewc with the exception of not needing the
magic cookie argument.
Moving
Move(source, dest, number, type);
Copy(source, dest, number, type);
Zero(dest, number, type);
These three macros are used to move, copy, or zero out previously allocated
memory. The CWsource and CWdest arguments point to the source and
destination starting points. Perl will move, copy, or zero out CWnumber
instances of the size of the CWtype data structure (using the CWsizeof
function).
PerlIO
The most recent development releases of Perl has been experimenting with
removing Perl's dependency on the normal standard I/O suite and allowing
other stdio implementations to be used. This involves creating a new
abstraction layer that then calls whichever implementation of stdio Perl
was compiled with. All XSUBs should now use the functions in the PerlIO
abstraction layer and not make any assumptions about what kind of stdio
is being used.
For a complete description of the PerlIO abstraction, consult perlapio.
Putting a C value on Perl stack
A lot of opcodes (this is an elementary operation in the internal perl
stack machine) put an SV* on the stack. However, as an optimization
the corresponding \s-1SV\s0 is (usually) not recreated each time. The opcodes
reuse specially assigned SVs (targets) which are (as a corollary)
not constantly freed/created.
Each of the targets is created only once (but see
Scratchpads and recursion below), and when an opcode needs to put
an integer, a double, or a string on stack, it just sets the
corresponding parts of its target and puts the target on stack.
The macro to put this target on stack is CWPUSHTARG, and it is
directly used in some opcodes, as well as indirectly in zillions of
others, which use it via CW(X)PUSH[iunp].
Because the target is reused, you must be careful when pushing multiple
values on the stack. The following code will not do what you think:
XPUSHi(10);
XPUSHi(20);
This translates as "set CWTARG to 10, push a pointer to CWTARG onto
the stack; set CWTARG to 20, push a pointer to CWTARG onto the stack".
At the end of the operation, the stack does not contain the values 10
and 20, but actually contains two pointers to CWTARG, which we have set
to 20.
If you need to push multiple different values then you should either use
the CW(X)PUSHs macros, or else use the new CWm(X)PUSH[iunp] macros,
none of which make use of CWTARG. The CW(X)PUSHs macros simply push an
SV* on the stack, which, as noted under XSUBs and the Argument Stack,
will often need to be mortal. The new CWm(X)PUSH[iunp] macros make
this a little easier to achieve by creating a new mortal for you (via
CW(X)PUSHmortal), pushing that onto the stack (extending it if necessary
in the case of the CWmXPUSH[iunp] macros), and then setting its value.
Thus, instead of writing this to fix the example above:
XPUSHs(sv_2mortal(newSViv(10)))
XPUSHs(sv_2mortal(newSViv(20)))
you can simply write:
mXPUSHi(10)
mXPUSHi(20)
On a related note, if you do use CW(X)PUSH[iunp], then you're going to
need a CWdTARG in your variable declarations so that the CW*PUSH*
macros can make use of the local variable CWTARG. See also CWdTARGET
and CWdXSTARG.
Scratchpads
The question remains on when the SVs which are targets for opcodes
are created. The answer is that they are created when the current unit
a subroutine or a file (for opcodes for statements outside of
subroutines) is compiled. During this time a special anonymous Perl
array is created, which is called a scratchpad for the current
unit.
A scratchpad keeps SVs which are lexicals for the current unit and are
targets for opcodes. One can deduce that an \s-1SV\s0 lives on a scratchpad
by looking on its flags: lexicals have CWSVs_PADMY set, and
targets have CWSVs_PADTMP set.
The correspondence between OPs and targets is not 1-to-1. Different
OPs in the compile tree of the unit can use the same target, if this
would not conflict with the expected life of the temporary.
Scratchpads and recursion
In fact it is not 100% true that a compiled unit contains a pointer to
the scratchpad \s-1AV\s0. In fact it contains a pointer to an \s-1AV\s0 of
(initially) one element, and this element is the scratchpad \s-1AV\s0. Why do
we need an extra level of indirection?
The answer is recursion, and maybe threads. Both
these can create several execution pointers going into the same
subroutine. For the subroutine-child not write over the temporaries
for the subroutine-parent (lifespan of which covers the call to the
child), the parent and the child should have different
scratchpads. (And the lexicals should be separate anyway!)
So each subroutine is born with an array of scratchpads (of length 1).
On each entry to the subroutine it is checked that the current
depth of the recursion is not more than the length of this array, and
if it is, new scratchpad is created and pushed into the array.
The targets on this scratchpad are CWundefs, but they are already
marked with correct flags.
Compiled code
Code tree
Here we describe the internal form your code is converted to by
Perl. Start with a simple example:
$a = $b + $c;
This is converted to a tree similar to this one:
assign-to
/ + $a
/ $b $c
(but slightly more complicated). This tree reflects the way Perl
parsed your code, but has nothing to do with the execution order.
There is an additional thread going through the nodes of the tree
which shows the order of execution of the nodes. In our simplified
example above it looks like:
$b ---> $c ---> + ---> $a ---> assign-to
But with the actual compile tree for CW$a = $b + $c it is different:
some nodes optimized away. As a corollary, though the actual tree
contains more nodes than our simplified example, the execution order
is the same as in our example.
Examining the tree
If you have your perl compiled for debugging (usually done with
CW-DDEBUGGING on the CWConfigure command line), you may examine the
compiled tree by specifying CW-Dx on the Perl command line. The
output takes several lines per node, and for CW$b+$c it looks like
this:
5 TYPE = add ===> 6
TARG = 1
FLAGS = (SCALAR,KIDS)
{
TYPE = null ===> (4)
(was rv2sv)
FLAGS = (SCALAR,KIDS)
{
3 TYPE = gvsv ===> 4
FLAGS = (SCALAR)
GV = main::b
}
}
{
TYPE = null ===> (5)
(was rv2sv)
FLAGS = (SCALAR,KIDS)
{
4 TYPE = gvsv ===> 5
FLAGS = (SCALAR)
GV = main::c
}
}
This tree has 5 nodes (one per CWTYPE specifier), only 3 of them are
not optimized away (one per number in the left column). The immediate
children of the given node correspond to CW{} pairs on the same level
of indentation, thus this listing corresponds to the tree:
add
/ null null
| |
gvsv gvsv
The execution order is indicated by CW===> marks, thus it is CW3
4 5 6 (node CW6 is not included into above listing), i.e.,
CWgvsv gvsv add whatever.
Each of these nodes represents an op, a fundamental operation inside the
Perl core. The code which implements each operation can be found in the
pp*.c files; the function which implements the op with type CWgvsv
is CWpp_gvsv, and so on. As the tree above shows, different ops have
different numbers of children: CWadd is a binary operator, as one would
expect, and so has two children. To accommodate the various different
numbers of children, there are various types of op data structure, and
they link together in different ways.
The simplest type of op structure is CWOP: this has no children. Unary
operators, CWUNOPs, have one child, and this is pointed to by the
CWop_first field. Binary operators (CWBINOPs) have not only an
CWop_first field but also an CWop_last field. The most complex type of
op is a CWLISTOP, which has any number of children. In this case, the
first child is pointed to by CWop_first and the last child by
CWop_last. The children in between can be found by iteratively
following the CWop_sibling pointer from the first child to the last.
There are also two other op types: a CWPMOP holds a regular expression,
and has no children, and a CWLOOP may or may not have children. If the
CWop_children field is non-zero, it behaves like a CWLISTOP. To
complicate matters, if a CWUNOP is actually a CWnull op after
optimization (see Compile pass 2: context propagation) it will still
have children in accordance with its former type.
Another way to examine the tree is to use a compiler back-end module, such
as B::Concise.
Compile pass 1: check routines
The tree is created by the compiler while yacc code feeds it
the constructions it recognizes. Since yacc works bottom-up, so does
the first pass of perl compilation.
What makes this pass interesting for perl developers is that some
optimization may be performed on this pass. This is optimization by
so-called check routines. The correspondence between node names
and corresponding check routines is described in opcode.pl (do not
forget to run CWmake regen_headers if you modify this file).
A check routine is called when the node is fully constructed except
for the execution-order thread. Since at this time there are no
back-links to the currently constructed node, one can do most any
operation to the top-level node, including freeing it and/or creating
new nodes above/below it.
The check routine returns the node which should be inserted into the
tree (if the top-level node was not modified, check routine returns
its argument).
By convention, check routines have names CWck_*. They are usually
called from CWnew*OP subroutines (or CWconvert) (which in turn are
called from perly.y).
Compile pass 1a: constant folding
Immediately after the check routine is called the returned node is
checked for being compile-time executable. If it is (the value is
judged to be constant) it is immediately executed, and a constant
node with the return value of the corresponding subtree is
substituted instead. The subtree is deleted.
If constant folding was not performed, the execution-order thread is
created.
Compile pass 2: context propagation
When a context for a part of compile tree is known, it is propagated
down through the tree. At this time the context can have 5 values
(instead of 2 for runtime context): void, boolean, scalar, list, and
lvalue. In contrast with the pass 1 this pass is processed from top
to bottom: a node's context determines the context for its children.
Additional context-dependent optimizations are performed at this time.
Since at this moment the compile tree contains back-references (via
thread pointers), nodes cannot be free()d now. To allow
optimized-away nodes at this stage, such nodes are null()ified instead
of free()ing (i.e. their type is changed to \s-1OP_NULL\s0).
Compile pass 3: peephole optimization
After the compile tree for a subroutine (or for an CWeval or a file)
is created, an additional pass over the code is performed. This pass
is neither top-down or bottom-up, but in the execution order (with
additional complications for conditionals). These optimizations are
done in the subroutine peep(). Optimizations performed at this stage
are subject to the same restrictions as in the pass 2.
Pluggable runops
The compile tree is executed in a runops function. There are two runops
functions, in run.c and in dump.c. CWPerl_runops_debug is used
with \s-1DEBUGGING\s0 and CWPerl_runops_standard is used otherwise. For fine
control over the execution of the compile tree it is possible to provide
your own runops function.
It's probably best to copy one of the existing runops functions and
change it to suit your needs. Then, in the \s-1BOOT\s0 section of your \s-1XS\s0
file, add the line:
PL_runops = my_runops;
This function should be as efficient as possible to keep your programs
running as fast as possible.
To aid debugging, the source file dump.c contains a number of
functions which produce formatted output of internal data structures.
The most commonly used of these functions is CWPerl_sv_dump; it's used
for dumping SVs, AVs, HVs, and CVs. The CWDevel::Peek module calls
CWsv_dump to produce debugging output from Perl-space, so users of that
module should already be familiar with its format.
CWPerl_op_dump can be used to dump an CWOP structure or any of its
derivatives, and produces output similar to CWperl -Dx; in fact,
CWPerl_dump_eval will dump the main root of the code being evaluated,
exactly like CW-Dx.
Other useful functions are CWPerl_dump_sub, which turns a CWGV into an
op tree, CWPerl_dump_packsubs which calls CWPerl_dump_sub on all the
subroutines in a package like so: (Thankfully, these are all xsubs, so
there is no op tree)
(gdb) print Perl_dump_packsubs(PL_defstash)
SUB attributes::bootstrap = (xsub 0x811fedc 0)
SUB UNIVERSAL::can = (xsub 0x811f50c 0)
SUB UNIVERSAL::isa = (xsub 0x811f304 0)
SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0)
SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0)
and CWPerl_dump_all, which dumps all the subroutines in the stash and
the op tree of the main root.
How multiple interpreters and concurrency are supported
Background and \s-1PERL_IMPLICIT_CONTEXT\s0
The Perl interpreter can be regarded as a closed box: it has an \s-1API\s0
for feeding it code or otherwise making it do things, but it also has
functions for its own use. This smells a lot like an object, and
there are ways for you to build Perl so that you can have multiple
interpreters, with one interpreter represented either as a C structure,
or inside a thread-specific structure. These structures contain all
the context, the state of that interpreter.
Two macros control the major Perl build flavors: \s-1MULTIPLICITY\s0 and
\s-1USE_5005THREADS\s0. The \s-1MULTIPLICITY\s0 build has a C structure
that packages all the interpreter state, and there is a similar thread-specific
data structure under \s-1USE_5005THREADS\s0. In both cases,
\s-1PERL_IMPLICIT_CONTEXT\s0 is also normally defined, and enables the
support for passing in a hidden first argument that represents all three
data structures.
All this obviously requires a way for the Perl internal functions to be
either subroutines taking some kind of structure as the first
argument, or subroutines taking nothing as the first argument. To
enable these two very different ways of building the interpreter,
the Perl source (as it does in so many other situations) makes heavy
use of macros and subroutine naming conventions.
First problem: deciding which functions will be public \s-1API\s0 functions and
which will be private. All functions whose names begin CWS_ are private
(think S for secret or static). All other functions begin with
Perl_, but just because a function begins with Perl_ does not mean it is
part of the \s-1API\s0. (See Internal Functions.) The easiest way to be sure a
function is part of the \s-1API\s0 is to find its entry in perlapi.
If it exists in perlapi, it's part of the \s-1API\s0. If it doesn't, and you
think it should be (i.e., you need it for your extension), send mail via
perlbug explaining why you think it should be.
Second problem: there must be a syntax so that the same subroutine
declarations and calls can pass a structure as their first argument,
or pass nothing. To solve this, the subroutines are named and
declared in a particular way. Here's a typical start of a static
function used within the Perl guts:
STATIC void
S_incline(pTHX_ char *s)
\s-1STATIC\s0 becomes static in C, and may be #define'd to nothing in some
configurations in future.
A public function (i.e. part of the internal \s-1API\s0, but not necessarily
sanctioned for use in extensions) begins like this:
void
Perl_sv_setiv(pTHX_ SV* dsv, IV num)
CWpTHX_ is one of a number of macros (in perl.h) that hide the
details of the interpreter's context. \s-1THX\s0 stands for thread, this,
or thingy, as the case may be. (And no, George Lucas is not involved. :-)
The first character could be 'p' for a prototype, 'a' for argument,
or 'd' for declaration, so we have CWpTHX, CWaTHX and CWdTHX, and
their variants.
When Perl is built without options that set \s-1PERL_IMPLICIT_CONTEXT\s0, there is no
first argument containing the interpreter's context. The trailing underscore
in the pTHX_ macro indicates that the macro expansion needs a comma
after the context argument because other arguments follow it. If
\s-1PERL_IMPLICIT_CONTEXT\s0 is not defined, pTHX_ will be ignored, and the
subroutine is not prototyped to take the extra argument. The form of the
macro without the trailing underscore is used when there are no additional
explicit arguments.
When a core function calls another, it must pass the context. This
is normally hidden via macros. Consider CWsv_setiv. It expands into
something like this:
#ifdef PERL_IMPLICIT_CONTEXT
#define sv_setiv(a,b) Perl_sv_setiv(aTHX_ a, b)
/* can't do this for vararg functions, see below */
#else
#define sv_setiv Perl_sv_setiv
#endif
This works well, and means that \s-1XS\s0 authors can gleefully write:
sv_setiv(foo, bar);
and still have it work under all the modes Perl could have been
compiled with.
This doesn't work so cleanly for varargs functions, though, as macros
imply that the number of arguments is known in advance. Instead we
either need to spell them out fully, passing CWaTHX_ as the first
argument (the Perl core tends to do this with functions like
Perl_warner), or use a context-free version.
The context-free version of Perl_warner is called
Perl_warner_nocontext, and does not take the extra argument. Instead
it does dTHX; to get the context from thread-local storage. We
CW#define warner Perl_warner_nocontext so that extensions get source
compatibility at the expense of performance. (Passing an arg is
cheaper than grabbing it from thread-local storage.)
You can ignore [pad]THXx when browsing the Perl headers/sources.
Those are strictly for use within the core. Extensions and embedders
need only be aware of [pad]THX.
So what happened to dTHR?
CWdTHR was introduced in perl 5.005 to support the older thread model.
The older thread model now uses the CWTHX mechanism to pass context
pointers around, so CWdTHR is not useful any more. Perl 5.6.0 and
later still have it for backward source compatibility, but it is defined
to be a no-op.
How do I use all this in extensions?
When Perl is built with \s-1PERL_IMPLICIT_CONTEXT\s0, extensions that call
any functions in the Perl \s-1API\s0 will need to pass the initial context
argument somehow. The kicker is that you will need to write it in
such a way that the extension still compiles when Perl hasn't been
built with \s-1PERL_IMPLICIT_CONTEXT\s0 enabled.
There are three ways to do this. First, the easy but inefficient way,
which is also the default, in order to maintain source compatibility
with extensions: whenever \s-1XSUB\s0.h is #included, it redefines the aTHX
and aTHX_ macros to call a function that will return the context.
Thus, something like:
sv_setiv(sv, num);
in your extension will translate to this when \s-1PERL_IMPLICIT_CONTEXT\s0 is
in effect:
Perl_sv_setiv(Perl_get_context(), sv, num);
or to this otherwise:
Perl_sv_setiv(sv, num);
You have to do nothing new in your extension to get this; since
the Perl library provides Perl_get_context(), it will all just
work.
The second, more efficient way is to use the following template for
your Foo.xs:
#define PERL_NO_GET_CONTEXT /* we want efficiency */
#include "EXTERN.h"
#include "perl.h"
#include "XSUB.h"
static my_private_function(int arg1, int arg2);
static SV *
my_private_function(int arg1, int arg2)
{
dTHX; /* fetch context */
... call many Perl API functions ...
}
[... etc ...]
MODULE = Foo PACKAGE = Foo
/* typical XSUB */
void
my_xsub(arg)
int arg
CODE:
my_private_function(arg, 10);
Note that the only two changes from the normal way of writing an
extension is the addition of a CW#define PERL_NO_GET_CONTEXT before
including the Perl headers, followed by a CWdTHX; declaration at
the start of every function that will call the Perl \s-1API\s0. (You'll
know which functions need this, because the C compiler will complain
that there's an undeclared identifier in those functions.) No changes
are needed for the XSUBs themselves, because the \s-1XS\s0() macro is
correctly defined to pass in the implicit context if needed.
The third, even more efficient way is to ape how it is done within
the Perl guts:
#define PERL_NO_GET_CONTEXT /* we want efficiency */
#include "EXTERN.h"
#include "perl.h"
#include "XSUB.h"
/* pTHX_ only needed for functions that call Perl API */
static my_private_function(pTHX_ int arg1, int arg2);
static SV *
my_private_function(pTHX_ int arg1, int arg2)
{
/* dTHX; not needed here, because THX is an argument */
... call Perl API functions ...
}
[... etc ...]
MODULE = Foo PACKAGE = Foo
/* typical XSUB */
void
my_xsub(arg)
int arg
CODE:
my_private_function(aTHX_ arg, 10);
This implementation never has to fetch the context using a function
call, since it is always passed as an extra argument. Depending on
your needs for simplicity or efficiency, you may mix the previous
two approaches freely.
Never add a comma after CWpTHX yourselfalways use the form of the
macro with the underscore for functions that take explicit arguments,
or the form without the argument for functions with no explicit arguments.
Should I do anything special if I call perl from multiple threads?
If you create interpreters in one thread and then proceed to call them in
another, you need to make sure perl's own Thread Local Storage (\s-1TLS\s0) slot is
initialized correctly in each of those threads.
The CWperl_alloc and CWperl_clone \s-1API\s0 functions will automatically set
the \s-1TLS\s0 slot to the interpreter they created, so that there is no need to do
anything special if the interpreter is always accessed in the same thread that
created it, and that thread did not create or call any other interpreters
afterwards. If that is not the case, you have to set the \s-1TLS\s0 slot of the
thread before calling any functions in the Perl \s-1API\s0 on that particular
interpreter. This is done by calling the CWPERL_SET_CONTEXT macro in that
thread as the first thing you do:
/* do this before doing anything else with some_perl */
PERL_SET_CONTEXT(some_perl);
... other Perl API calls on some_perl go here ...
Future Plans and \s-1PERL_IMPLICIT_SYS\s0
Just as \s-1PERL_IMPLICIT_CONTEXT\s0 provides a way to bundle up everything
that the interpreter knows about itself and pass it around, so too are
there plans to allow the interpreter to bundle up everything it knows
about the environment it's running on. This is enabled with the
\s-1PERL_IMPLICIT_SYS\s0 macro. Currently it only works with \s-1USE_ITHREADS\s0
and \s-1USE_5005THREADS\s0 on Windows (see inside iperlsys.h).
This allows the ability to provide an extra pointer (called the host
environment) for all the system calls. This makes it possible for
all the system stuff to maintain their own state, broken down into
seven C structures. These are thin wrappers around the usual system
calls (see win32/perllib.c) for the default perl executable, but for a
more ambitious host (like the one that would do fork() emulation) all
the extra work needed to pretend that different interpreters are
actually different processes, would be done here.
The Perl engine/interpreter and the host are orthogonal entities.
There could be one or more interpreters in a process, and one or
more hosts, with free association between them.
Internal Functions
All of Perl's internal functions which will be exposed to the outside
world are prefixed by CWPerl_ so that they will not conflict with \s-1XS\s0
functions or functions used in a program in which Perl is embedded.
Similarly, all global variables begin with CWPL_. (By convention,
static functions start with CWS_.)
Inside the Perl core, you can get at the functions either with or
without the CWPerl_ prefix, thanks to a bunch of defines that live in
embed.h. This header file is generated automatically from
embed.pl and embed.fnc. embed.pl also creates the prototyping
header files for the internal functions, generates the documentation
and a lot of other bits and pieces. It's important that when you add
a new function to the core or change an existing one, you change the
data in the table in embed.fnc as well. Here's a sample entry from
that table:
Apd |SV** |av_fetch |AV* ar|I32 key|I32 lval
The second column is the return type, the third column the name. Columns
after that are the arguments. The first column is a set of flags:
"A"
This function is a part of the public \s-1API\s0. All such functions should also
have 'd', very few do not.
"p"
This function has a CWPerl_ prefix; i.e. it is defined as
CWPerl_av_fetch.
"d"
This function has documentation using the CWapidoc feature which we'll
look at in a second. Some functions have 'd' but not 'A'; docs are good.
Other available flags are:
"s"
This is a static function and is defined as CWSTATIC S_whatever, and
usually called within the sources as CWwhatever(...).
"n"
This does not need a interpreter context, so the definition has no
CWpTHX, and it follows that callers don't use CWaTHX. (See
Background and \s-1PERL_IMPLICIT_CONTEXT\s0 in perlguts.)
"r"
This function never returns; CWcroak, CWexit and friends.
"f"
This function takes a variable number of arguments, CWprintf style.
The argument list should end with CW..., like this:
Afprd |void |croak |const char* pat|...
"M"
This function is part of the experimental development \s-1API\s0, and may change
or disappear without notice.
"o"
This function should not have a compatibility macro to define, say,
CWPerl_parse to CWparse. It must be called as CWPerl_parse.
"x"
This function isn't exported out of the Perl core.
"m"
This is implemented as a macro.
"X"
This function is explicitly exported.
"E"
This function is visible to extensions included in the Perl core.
"b"
Binary backward compatibility; this function is a macro but also has
a CWPerl_ implementation (which is exported).
"others"
See the comments at the top of CWembed.fnc for others.
If you edit embed.pl or embed.fnc, you will need to run
CWmake regen_headers to force a rebuild of embed.h and other
auto-generated files.
Formatted Printing of IVs, UVs, and NVs
If you are printing IVs, UVs, or \s-1NVS\s0 instead of the stdio(3) style
formatting codes like CW%d, CW%ld, CW%f, you should use the
following macros for portability
IVdf IV in decimal
UVuf UV in decimal
UVof UV in octal
UVxf UV in hexadecimal
NVef NV %e-like
NVff NV %f-like
NVgf NV %g-like
These will take care of 64-bit integers and long doubles.
For example:
printf("IV is %"IVdf"\n", iv);
The IVdf will expand to whatever is the correct format for the IVs.
If you are printing addresses of pointers, use UVxf combined
with \s-1PTR2UV\s0(), do not use CW%lx or CW%p.
Pointer-To-Integer and Integer-To-Pointer
Because pointer size does not necessarily equal integer size,
use the follow macros to do it right.
PTR2UV(pointer)
PTR2IV(pointer)
PTR2NV(pointer)
INT2PTR(pointertotype, integer)
For example:
IV iv = ...;
SV *sv = INT2PTR(SV*, iv);
and
AV *av = ...;
UV uv = PTR2UV(av);
Source Documentation
There's an effort going on to document the internal functions and
automatically produce reference manuals from them - perlapi is one
such manual which details all the functions which are available to \s-1XS\s0
writers. perlintern is the autogenerated manual for the functions
which are not part of the \s-1API\s0 and are supposedly for internal use only.
Source documentation is created by putting \s-1POD\s0 comments into the C
source, like this:
/*
=for apidoc sv_setiv
Copies an integer into the given SV. Does not handle 'set' magic. See
C<sv_setiv_mg>.
=cut
*/
Please try and supply some documentation if you add functions to the
Perl core.
Backwards compatibility
The Perl \s-1API\s0 changes over time. New functions are added or the interfaces
of existing functions are changed. The CWDevel::PPPort module tries to
provide compatibility code for some of these changes, so \s-1XS\s0 writers don't
have to code it themselves when supporting multiple versions of Perl.
CWDevel::PPPort generates a C header file ppport.h that can also
be run as a Perl script. To generate ppport.h, run:
perl -MDevel::PPPort -eDevel::PPPort::WriteFile
Besides checking existing \s-1XS\s0 code, the script can also be used to retrieve
compatibility information for various \s-1API\s0 calls using the CW--api-info
command line switch. For example:
% perl ppport.h --api-info=sv_magicext
For details, see CWperldoc ppport.h.
Unicode Support
Perl 5.6.0 introduced Unicode support. It's important for porters and \s-1XS\s0
writers to understand this support and make sure that the code they
write does not corrupt Unicode data.
What is Unicode, anyway?
In the olden, less enlightened times, we all used to use \s-1ASCII\s0. Most of
us did, anyway. The big problem with \s-1ASCII\s0 is that it's American. Well,
no, that's not actually the problem; the problem is that it's not
particularly useful for people who don't use the Roman alphabet. What
used to happen was that particular languages would stick their own
alphabet in the upper range of the sequence, between 128 and 255. Of
course, we then ended up with plenty of variants that weren't quite
\s-1ASCII\s0, and the whole point of it being a standard was lost.
Worse still, if you've got a language like Chinese or
Japanese that has hundreds or thousands of characters, then you really
can't fit them into a mere 256, so they had to forget about \s-1ASCII\s0
altogether, and build their own systems using pairs of numbers to refer
to one character.
To fix this, some people formed Unicode, Inc. and
produced a new character set containing all the characters you can
possibly think of and more. There are several ways of representing these
characters, and the one Perl uses is called \s-1UTF-8\s0. \s-1UTF-8\s0 uses
a variable number of bytes to represent a character, instead of just
one. You can learn more about Unicode at http://www.unicode.org/
How can I recognise a \s-1UTF-8\s0 string?
You can't. This is because \s-1UTF-8\s0 data is stored in bytes just like
non-UTF-8 data. The Unicode character 200, (CW0xC8 for you hex types)
capital E with a grave accent, is represented by the two bytes
CWv196.172. Unfortunately, the non-Unicode string CWchr(196).chr(172)
has that byte sequence as well. So you can't tell just by looking - this
is what makes Unicode input an interesting problem.
The \s-1API\s0 function CWis_utf8_string can help; it'll tell you if a string
contains only valid \s-1UTF-8\s0 characters. However, it can't do the work for
you. On a character-by-character basis, CWis_utf8_char will tell you
whether the current character in a string is valid \s-1UTF-8\s0.
How does \s-1UTF-8\s0 represent Unicode characters?
As mentioned above, \s-1UTF-8\s0 uses a variable number of bytes to store a
character. Characters with values 1...128 are stored in one byte, just
like good ol' \s-1ASCII\s0. Character 129 is stored as CWv194.129; this
continues up to character 191, which is CWv194.191. Now we've run out of
bits (191 is binary CW10111111) so we move on; 192 is CWv195.128. And
so it goes on, moving to three bytes at character 2048.
Assuming you know you're dealing with a \s-1UTF-8\s0 string, you can find out
how long the first character in it is with the CWUTF8SKIP macro:
char *utf = "\305\233\340\240\201";
I32 len;
len = UTF8SKIP(utf); /* len is 2 here */
utf += len;
len = UTF8SKIP(utf); /* len is 3 here */
Another way to skip over characters in a \s-1UTF-8\s0 string is to use
CWutf8_hop, which takes a string and a number of characters to skip
over. You're on your own about bounds checking, though, so don't use it
lightly.
All bytes in a multi-byte \s-1UTF-8\s0 character will have the high bit set,
so you can test if you need to do something special with this
character like this (the \s-1UTF8_IS_INVARIANT\s0() is a macro that tests
whether the byte can be encoded as a single byte even in \s-1UTF-8\s0):
U8 *utf;
UV uv; /* Note: a UV, not a U8, not a char */
if (!UTF8_IS_INVARIANT(*utf))
/* Must treat this as UTF-8 */
uv = utf8_to_uv(utf);
else
/* OK to treat this character as a byte */
uv = *utf;
You can also see in that example that we use CWutf8_to_uv to get the
value of the character; the inverse function CWuv_to_utf8 is available
for putting a \s-1UV\s0 into \s-1UTF-8:\s0
if (!UTF8_IS_INVARIANT(uv))
/* Must treat this as UTF8 */
utf8 = uv_to_utf8(utf8, uv);
else
/* OK to treat this character as a byte */
*utf8++ = uv;
You must convert characters to UVs using the above functions if
you're ever in a situation where you have to match \s-1UTF-8\s0 and non-UTF-8
characters. You may not skip over \s-1UTF-8\s0 characters in this case. If you
do this, you'll lose the ability to match hi-bit non-UTF-8 characters;
for instance, if your \s-1UTF-8\s0 string contains CWv196.172, and you skip
that character, you can never match a CWchr(200) in a non-UTF-8 string.
So don't do that!
How does Perl store \s-1UTF-8\s0 strings?
Currently, Perl deals with Unicode strings and non-Unicode strings
slightly differently. If a string has been identified as being \s-1UTF-8\s0
encoded, Perl will set a flag in the \s-1SV\s0, CWSVf_UTF8. You can check and
manipulate this flag with the following macros:
SvUTF8(sv)
SvUTF8_on(sv)
SvUTF8_off(sv)
This flag has an important effect on Perl's treatment of the string: if
Unicode data is not properly distinguished, regular expressions,
CWlength, CWsubstr and other string handling operations will have
undesirable results.
The problem comes when you have, for instance, a string that isn't
flagged is \s-1UTF-8\s0, and contains a byte sequence that could be \s-1UTF-8\s0 -
especially when combining non-UTF-8 and \s-1UTF-8\s0 strings.
Never forget that the CWSVf_UTF8 flag is separate to the \s-1PV\s0 value; you
need be sure you don't accidentally knock it off while you're
manipulating SVs. More specifically, you cannot expect to do this:
SV *sv;
SV *nsv;
STRLEN len;
char *p;
p = SvPV(sv, len);
frobnicate(p);
nsv = newSVpvn(p, len);
The CWchar* string does not tell you the whole story, and you can't
copy or reconstruct an \s-1SV\s0 just by copying the string value. Check if the
old \s-1SV\s0 has the \s-1UTF-8\s0 flag set, and act accordingly:
p = SvPV(sv, len);
frobnicate(p);
nsv = newSVpvn(p, len);
if (SvUTF8(sv))
SvUTF8_on(nsv);
In fact, your CWfrobnicate function should be made aware of whether or
not it's dealing with \s-1UTF-8\s0 data, so that it can handle the string
appropriately.
Since just passing an \s-1SV\s0 to an \s-1XS\s0 function and copying the data of
the \s-1SV\s0 is not enough to copy the \s-1UTF-8\s0 flags, even less right is just
passing a CWchar * to an \s-1XS\s0 function.
How do I convert a string to \s-1UTF-8\s0?
If you're mixing \s-1UTF-8\s0 and non-UTF-8 strings, you might find it necessary
to upgrade one of the strings to \s-1UTF-8\s0. If you've got an \s-1SV\s0, the easiest
way to do this is:
sv_utf8_upgrade(sv);
However, you must not do this, for example:
if (!SvUTF8(left))
sv_utf8_upgrade(left);
If you do this in a binary operator, you will actually change one of the
strings that came into the operator, and, while it shouldn't be noticeable
by the end user, it can cause problems.
Instead, CWbytes_to_utf8 will give you a UTF-8-encoded copy of its
string argument. This is useful for having the data available for
comparisons and so on, without harming the original \s-1SV\s0. There's also
CWutf8_to_bytes to go the other way, but naturally, this will fail if
the string contains any characters above 255 that can't be represented
in a single byte.
Is there anything else I need to know?
Not really. Just remember these things:
""
There's no way to tell if a string is \s-1UTF-8\s0 or not. You can tell if an \s-1SV\s0
is \s-1UTF-8\s0 by looking at is CWSvUTF8 flag. Don't forget to set the flag if
something should be \s-1UTF-8\s0. Treat the flag as part of the \s-1PV\s0, even though
it's not - if you pass on the \s-1PV\s0 to somewhere, pass on the flag too.
""
If a string is \s-1UTF-8\s0, always use CWutf8_to_uv to get at the value,
unless CWUTF8_IS_INVARIANT(*s) in which case you can use CW*s.
""
When writing a character CWuv to a \s-1UTF-8\s0 string, always use
CWuv_to_utf8, unless CWUTF8_IS_INVARIANT(uv)) in which case
you can use CW*s = uv.
""
Mixing \s-1UTF-8\s0 and non-UTF-8 strings is tricky. Use CWbytes_to_utf8 to get
a new string which is \s-1UTF-8\s0 encoded. There are tricks you can use to
delay deciding whether you need to use a \s-1UTF-8\s0 string until you get to a
high character - CWHALF_UPGRADE is one of those.
Custom Operators
Custom operator support is a new experimental feature that allows you to
define your own ops. This is primarily to allow the building of
interpreters for other languages in the Perl core, but it also allows
optimizations through the creation of macro-ops (ops which perform the
functions of multiple ops which are usually executed together, such as
CWgvsv, gvsv, add.)
This feature is implemented as a new op type, CWOP_CUSTOM. The Perl
core does not know anything special about this op type, and so it will
not be involved in any optimizations. This also means that you can
define your custom ops to be any op structure - unary, binary, list and
so on - you like.
It's important to know what custom operators won't do for you. They
won't let you add new syntax to Perl, directly. They won't even let you
add new keywords, directly. In fact, they won't change the way Perl
compiles a program at all. You have to do those changes yourself, after
Perl has compiled the program. You do this either by manipulating the op
tree using a CWCHECK block and the CWB::Generate module, or by adding
a custom peephole optimizer with the CWoptimize module.
When you do this, you replace ordinary Perl ops with custom ops by
creating ops with the type CWOP_CUSTOM and the CWpp_addr of your own
\s-1PP\s0 function. This should be defined in \s-1XS\s0 code, and should look like
the \s-1PP\s0 ops in CWpp_*.c. You are responsible for ensuring that your op
takes the appropriate number of values from the stack, and you are
responsible for adding stack marks if necessary.
You should also register your op with the Perl interpreter so that it
can produce sensible error and warning messages. Since it is possible to
have multiple custom ops within the one logical op type CWOP_CUSTOM,
Perl uses the value of CWo->op_ppaddr as a key into the
CWPL_custom_op_descs and CWPL_custom_op_names hashes. This means you
need to enter a name and description for your op at the appropriate
place in the CWPL_custom_op_names and CWPL_custom_op_descs hashes.
Forthcoming versions of CWB::Generate (version 1.0 and above) should
directly support the creation of custom ops by name.
AUTHORS
Until May 1997, this document was maintained by Jeff Okamoto
<okamoto@corp.hp.com>. It is now maintained as part of Perl
itself by the Perl 5 Porters <perl5-porters@perl.org>.
With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
Stephen McCamant, and Gurusamy Sarathy.
SEE ALSO
perlapi(1), perlintern(1), perlxs(1), perlembed(1)