NAME
libatomic-stack - Library providing linked stack abstraction
SYNOPSIS
#include <atomic_ops_stack.h>
cc ... -latomic_ops_gpl
Note that the AO_stack implementation is licensed under the GPL, unlike the lower level routines.
void AO_stack_init(AO_stack_t *list);
void AO_stack_push_release(AO_stack_t *list, AO_t *new_element);
AO_t * AO_stack_pop_acquire(volatile AO_stack_t *list);
DESCRIPTION
libatomic-stack
defines a linked stack abstraction. Stacks may be accessed by multiple concurrent threads.
The implementation is 1-lock-free, i.e. it will continue to make progress if at most one thread
becomes inactive while operating on the data structure.
This makes it safe to access these data structures from non-reentrant
signal handlers, provided at most one non-signal-handler thread is
accessing the data structure at once. This latter condition can be
ensured by acquiring an ordinary lock around the non-hndler accesses
to the data structure.
We use a fully lock-free implementation when the underlying hardware
makes that less expensive, i.e. when we have a double-wide compare-and-swap
operation available. (The fully lock-free implementation uses an AO_t-
sized version count, and assumes it does not wrap during the time any
given operation is active. This seems reasonably safe on 32-bit hardware,
and very safe on 64-bit hardware.) If a fully lock-free implementation
is used, the macro
AO_STACK_IS_LOCK_FREE
will be defined.
The cleanest way to use these routines is probably to define the stack node
type with an initial
AO_t
link field, so that the conversion between the
link-field pointer and the stack element pointer is just a compile-time
cast. But other possibilities exist. (This would be cleaner in C++ with
templates.)
A stack is represented by an AO_stack_t structure. (This is normally
2 or 3 times the size of a pointer.) It may be statically initialized
by setting it to
AO_STACK_INITIALIZER
, or dynamically initialized to
an empty stack with
AO_stack_init
accessing stacks:
AO_stack_init
Initalise a stack
AO_stack_push_release
Push new element onto the stack.
AO_stack_pop_acquire
Pop element off the stack.
We require that the objects pushed as list elements remain addressable
as long as any push or pop operation are in progress. (It is OK for an object
to be "pop"ped off a stack and "deallocated" with a concurrent "pop" on
the same stack still in progress, but only if "deallocation" leaves the
object addressable. The second "pop" may still read the object, but
the value it reads will not matter.)
We require that the headers (
AO_stack
objects) remain allocated and
valid as long as any operations on them are still in-flight.
We also provide macros
AO_REAL_HEAD_PTR
that converts an
AO_stack_t
to a pointer to the link field in the next element, and
AO_REAL_NEXT_PTR
that converts a link field to a real, dereferencable, pointer to the link field
in the next element. This is intended only for debugging, or to traverse
the list after modification has ceased. There is otherwise no guarantee that
walking a stack using this macro will produce any kind of consistent
picture of the data structure.
SEE ALSO
libatomic-ops(3), libatomic-malloc(3)
AUTHOR
This manual page was written by Ian Wienand <ianw@gelato.unsw.edu.au>, based on comments in the source code. It was written for the Debian project (but may be used by others).