NAME
SDL_Rect- Defines a rectangular area
STRUCTURE DEFINITION
CWtypedef struct{
Sint16 x, y;
Uint16 w, h;
} SDL_Rect;
STRUCTURE DATA
x, y
Position of the upper-left corner of the rectangle
w, h
The width and height of the rectangle
DESCRIPTION
A SDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSurface to define blitting regions and by several other video functions.
SEE ALSO
SDL_BlitSurface, SDL_UpdateRect