In some configurations it might be desired to create a raid1
configuration that does use a superblock, and to maintain the state of
the array elsewhere. While not encouraged for general us, it does
have special-purpose uses and is supported.
LINEAR
A linear array simply catenates the available space on each
drive together to form one large virtual drive.
One advantage of this arrangement over the more common RAID0
arrangement is that the array may be reconfigured at a later time with
an extra drive and so the array is made bigger without disturbing the
data that is on the array. However this cannot be done on a live
array.
If a chunksize is given with a LINEAR array, the usable space on each
device is rounded down to a multiple of this chunksize.
RAID0
A RAID0 array (which has zero redundancy) is also known as a
striped array.
A RAID0 array is configured at creation with a
Chunk Size
which must be a power of two, and at least 4 kibibytes.
The RAID0 driver assigns the first chunk of the array to the first
device, the second chunk to the second device, and so on until all
drives have been assigned one chunk. This collection of chunks forms
a
R stripe .
Further chunks are gathered into stripes in the same way which are
assigned to the remaining space in the drives.
If devices in the array are not all the same size, then once the
smallest device has been exhausted, the RAID0 driver starts
collecting chunks into smaller stripes that only span the drives which
still have remaining space.
RAID1
A RAID1 array is also known as a mirrored set (though mirrors tend to
provide reflected images, which RAID1 does not) or a plex.
Once initialised, each device in a RAID1 array contains exactly the
same data. Changes are written to all devices in parallel. Data is
read from any one device. The driver attempts to distribute read
requests across all devices to maximise performance.
All devices in a RAID1 array should be the same size. If they are
not, then only the amount of space available on the smallest device is
used. Any extra space on other devices is wasted.
RAID4
A RAID4 array is like a RAID0 array with an extra device for storing
parity. This device is the last of the active devices in the
array. Unlike RAID0, RAID4 also requires that all stripes span all
drives, so extra space on devices that are larger than the smallest is
wasted.
When any block in a RAID4 array is modified the parity block for that
stripe (i.e. the block in the parity device at the same device offset
as the stripe) is also modified so that the parity block always
contains the "parity" for the whole stripe. i.e. its contents is
equivalent to the result of performing an exclusive-or operation
between all the data blocks in the stripe.
This allows the array to continue to function if one device fails.
The data that was on that device can be calculated as needed from the
parity block and the other data blocks.
RAID5
RAID5 is very similar to RAID4. The difference is that the parity
blocks for each stripe, instead of being on a single device, are
distributed across all devices. This allows more parallelism when
writing as two different block updates will quite possibly affect
parity blocks on different devices so there is less contention.
This also allows more parallelism when reading as read requests are
distributed over all the devices in the array instead of all but one.
RAID6
RAID6 is similar to RAID5, but can handle the loss of any
two
devices without data loss. Accordingly, it requires N+2 drives to
store N drives worth of data.
The performance for RAID6 is slightly lower but comparable to RAID5 in
normal mode and single disk failure mode. It is very slow in dual
disk failure mode, however.
RAID10
RAID10 provides a combination of RAID1 and RAID0, and sometimes known
as RAID1+0. Every datablock is duplicated some number of times, and
the resulting collection of datablocks are distributed over multiple
drives.
When configuring a RAID10 array it is necessary to specify the number
of replicas of each data block that are required (this will normally
be 2) and whether the replicas should be 'near', 'offset' or 'far'.
(Note that the 'offset' layout is only available from 2.6.18).
When 'near' replicas are chosen, the multiple copies of a given chunk
are laid out consecutively across the stripes of the array, so the two
copies of a datablock will likely be at the same offset on two
adjacent devices.
When 'far' replicas are chosen, the multiple copies of a given chunk
are laid out quite distant from each other. The first copy of all
data blocks will be striped across the early part of all drives in
RAID0 fashion, and then the next copy of all blocks will be striped
across a later section of all drives, always ensuring that all copies
of any given block are on different drives.
The 'far' arrangement can give sequential read performance equal to
that of a RAID0 array, but at the cost of degraded write performance.
When 'offset' replicas are chosen, the multiple copies of a given
chunk are laid out on consecutive drives and at consecutive offsets.
Effectively each stripe is duplicated and the copies are offset by one
device. This should give similar read characteristics to 'far' if a
suitably large chunk size is used, but without as much seeking for
writes.
It should be noted that the number of devices in a RAID10 array need
not be a multiple of the number of replica of each data block, those
there must be at least as many devices as replicas.
If, for example, an array is created with 5 devices and 2 replicas,
then space equivalent to 2.5 of the devices will be available, and
every block will be stored on two different devices.
Finally, it is possible to have an array with both 'near' and 'far'
copies. If and array is configured with 2 near copies and 2 far
copies, then there will be a total of 4 copies of each block, each on
a different drive. This is an artifact of the implementation and is
unlikely to be of real value.
MUTIPATH
MULTIPATH is not really a RAID at all as there is only one real device
in a MULTIPATH md array. However there are multiple access points
(paths) to this device, and one of these paths might fail, so there
are some similarities.
A MULTIPATH array is composed of a number of logically different
devices, often fibre channel interfaces, that all refer the the same
real device. If one of these interfaces fails (e.g. due to cable
problems), the multipath driver will attempt to redirect requests to
another interface.
FAULTY
The FAULTY md module is provided for testing purposes. A faulty array
has exactly one component device and is normally assembled without a
superblock, so the md array created provides direct access to all of
the data in the component device.
The FAULTY module may be requested to simulate faults to allow testing
of other md levels or of filesystems. Faults can be chosen to trigger
on read requests or write requests, and can be transient (a subsequent
read/write at the address will probably succeed) or persistent
(subsequent read/write of the same address will fail). Further, read
faults can be "fixable" meaning that they persist until a write
request at the same address.
Fault types can be requested with a period. In this case the fault
will recur repeatedly after the given number of requests of the
relevant type. For example if persistent read faults have a period of
100, then every 100th read request would generate a fault, and the
faulty sector would be recorded so that subsequent reads on that
sector would also fail.
There is a limit to the number of faulty sectors that are remembered.
Faults generated after this limit is exhausted are treated as
transient.
The list of faulty sectors can be flushed, and the active list of
failure modes can be cleared.
UNCLEAN SHUTDOWN
When changes are made to a RAID1, RAID4, RAID5, RAID6, or RAID10 array
there is a possibility of inconsistency for short periods of time as
each update requires are least two block to be written to different
devices, and these writes probably wont happen at exactly the same
time. Thus if a system with one of these arrays is shutdown in the
middle of a write operation (e.g. due to power failure), the array may
not be consistent.
To handle this situation, the md driver marks an array as "dirty"
before writing any data to it, and marks it as "clean" when the array
is being disabled, e.g. at shutdown. If the md driver finds an array
to be dirty at startup, it proceeds to correct any possibly
inconsistency. For RAID1, this involves copying the contents of the
first drive onto all other drives. For RAID4, RAID5 and RAID6 this
involves recalculating the parity for each stripe and making sure that
the parity block has the correct data. For RAID10 it involves copying
one of the replicas of each block onto all the others. This process,
known as "resynchronising" or "resync" is performed in the background.
The array can still be used, though possibly with reduced performance.
If a RAID4, RAID5 or RAID6 array is degraded (missing at least one
drive) when it is restarted after an unclean shutdown, it cannot
recalculate parity, and so it is possible that data might be
undetectably corrupted. The 2.4 md driver
does not
alert the operator to this condition. The 2.6 md driver will fail to
start an array in this condition without manual intervention, though
this behaviour can be overridden by a kernel parameter.
RECOVERY
If the md driver detects a write error on a device in a RAID1, RAID4,
RAID5, RAID6, or RAID10 array, it immediately disables that device
(marking it as faulty) and continues operation on the remaining
devices. If there is a spare drive, the driver will start recreating
on one of the spare drives the data what was on that failed drive,
either by copying a working drive in a RAID1 configuration, or by
doing calculations with the parity block on RAID4, RAID5 or RAID6, or
by finding a copying originals for RAID10.
In kernels prior to about 2.6.15, a read error would cause the same
effect as a write error. In later kernels, a read-error will instead
cause md to attempt a recovery by overwriting the bad block. i.e. it
will find the correct data from elsewhere, write it over the block
that failed, and then try to read it back again. If either the write
or the re-read fail, md will treat the error the same way that a write
error is treated and will fail the whole device.
While this recovery process is happening, the md driver will monitor
accesses to the array and will slow down the rate of recovery if other
activity is happening, so that normal access to the array will not be
unduly affected. When no other activity is happening, the recovery
process proceeds at full speed. The actual speed targets for the two
different situations can be controlled by the
speed_limit_min
and
speed_limit_max
control files mentioned below.
BITMAP WRITE-INTENT LOGGING
From Linux 2.6.13,
md
supports a bitmap based write-intent log. If configured, the bitmap
is used to record which blocks of the array may be out of sync.
Before any write request is honoured, md will make sure that the
corresponding bit in the log is set. After a period of time with no
writes to an area of the array, the corresponding bit will be cleared.
This bitmap is used for two optimisations.
Firstly, after an unclean shutdown, the resync process will consult
the bitmap and only resync those blocks that correspond to bits in the
bitmap that are set. This can dramatically reduce resync time.
Secondly, when a drive fails and is removed from the array, md stops
clearing bits in the intent log. If that same drive is re-added to
the array, md will notice and will only recover the sections of the
drive that are covered by bits in the intent log that are set. This
can allow a device to be temporarily removed and reinserted without
causing an enormous recovery cost.
The intent log can be stored in a file on a separate device, or it can
be stored near the superblocks of an array which has superblocks.
It is possible to add an intent log or an active array, or remove an
intent log if one is present.
In 2.6.13, intent bitmaps are only supported with RAID1. Other levels
with redundancy are supported from 2.6.15.
WRITE-BEHIND
From Linux 2.6.14,
md
supports WRITE-BEHIND on RAID1 arrays.
This allows certain devices in the array to be flagged as
R write-mostly .
MD will only read from such devices if there is no
other option.
If a write-intent bitmap is also provided, write requests to
write-mostly devices will be treated as write-behind requests and md
will not wait for writes to those requests to complete before
reporting the write as complete to the filesystem.
This allows for a RAID1 with WRITE-BEHIND to be used to mirror data
over a slow link to a remote computer (providing the link isn't too
slow). The extra latency of the remote link will not slow down normal
operations, but the remote system will still have a reasonably
up-to-date copy of all data.
RESTRIPING
R Restriping ,
also known as
R Reshaping ,
is the processes of re-arranging the data stored in each stripe into a
new layout. This might involve changing the number of devices in the
array (so the stripes are wider) changing the chunk size (so stripes
are deeper or shallower), or changing the arrangement of data and
parity, possibly changing the raid level (e.g. 1 to 5 or 5 to 6).
As of Linux 2.6.17, md can reshape a raid5 array to have more
devices. Other possibilities may follow in future kernels.
During any stripe process there is a 'critical section' during which
live data is being overwritten on disk. For the operation of
increasing the number of drives in a raid5, this critical section
covers the first few stripes (the number being the product of the old
and new number of devices). After this critical section is passed,
data is only written to areas of the array which no longer hold live
data the live data has already been located away.
md is not able to ensure data preservation if there is a crash
(e.g. power failure) during the critical section. If md is asked to
start an array which failed during a critical section of restriping,
it will fail to start the array.
To deal with this possibility, a user-space program must