Články
Zprávičky
Fórum
Podpořte Root
Školení
Galerie
Root do mailu
RSS
Blogy
Knihy
Speciály
Manuály
Licence
Jak na Linux
Zdroják
Hledat
Root.cz
»
Hry
»
Nová linuxová verze Doom 3
»
Všechny názory
Názory k článku
Nová linuxová verze Doom 3
Zasílat nově přidané názory e-mailem
Článek je starý, nové názory již nelze přidávat.
5. 2. 2005 8:02
MichalB
Nainstaloval jsem tuto binárku na Mandrakelinuxu 10.1 Official s nVidia ovladači v1.0-6629 a spustí se mi jen úvod, dostanu se k hlášce "načítám nabídky" a pak se hra ukončí s hlášením "segmentation fault". Netušíte někdo co s tím?
Výpis:
DOOM 1.1.1286 linux-x86 Nov 24 2004 17:56:04
Hostname: linux
Alias: localhost
local IP: 127.0.0.1
------ Initializing File System ------
Loaded pk4 /opt/hry/doom3/base/game00.pk4 with checksum 0x7dafc4d4
Loaded pk4 /opt/hry/doom3/base/game01.pk4 with checksum 0x16cf3b8a
Loaded pk4 /opt/hry/doom3/base/pak000.pk4 with checksum 0x28d208f1
Loaded pk4 /opt/hry/doom3/base/pak001.pk4 with checksum 0x40244be0
Loaded pk4 /opt/hry/doom3/base/pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 /opt/hry/doom3/base/pak003.pk4 with checksum 0xcd79d028
Loaded pk4 /opt/hry/doom3/base/pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 /opt/hry/doom3/base/pak005.pk4 with checksum 0x8ffc3621
Loaded pk4 /opt/hry/doom3/base/pakCestina.pk4 with checksum 0xa588415
Loaded pk4 /opt/hry/doom3/base/pakCestina001.pk4 with checksum 0x53478aee
Current search path:
/home/michal/.doom3/base
/opt/hry/doom3/base
/opt/hry/doom3/base/pakCestina001.pk4 (54 files)
/opt/hry/doom3/base/pakCestina.pk4 (304 files)
/opt/hry/doom3/base/pak005.pk4 (63 files)
/opt/hry/doom3/base/pak004.pk4 (5137 files)
/opt/hry/doom3/base/pak003.pk4 (4676 files)
/opt/hry/doom3/base/pak002.pk4 (6120 files)
/opt/hry/doom3/base/pak001.pk4 (8972 files)
/opt/hry/doom3/base/pak000.pk4 (2698 files)
/opt/hry/doom3/base/game01.pk4 (2 files)
/opt/hry/doom3/base/game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5151 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
execing DoomConfig.cfg
couldn't exec autoexec.cfg
5151 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Setup X display connection
dlopen(libGL.so.1)
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
DGA DirectVideo Mouse (Version 2.0) initialized
Free86-VidModeExtension Activated at 800x600
Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display.
GL_RENDERER: GeForce FX 5200/AGP/SSE/3DNOW!
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
------------------------------------
dlopen(libasound.so.2)
asoundlib version: 1.0.6
Alsa is available
------ Alsa Sound Initialization -----
opened Alsa PCM device default for playback
device buffer size: 5461 frames ( 65532 bytes )
allocated a mix buffer of 49152 bytes
--------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
X..GL_ARB_texture_non_power_of_two not found
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 8.000000
...using GL_1.4_texture_lod_bias
...using GL_EXT_shared_texture_palette
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
---------------------------------
----------- R200_Init -----------
Zasílat nově přidané názory e-mailem
Zprávičky
Linus Torvalds vydal jádro 6.17-rc1, stále s Bcachefs, ale bez posledních oprav
Linus Torvalds včera vydal jádro 6.17-rc1. Po rozepřích mezi Linusem a správcem Bcachefs Kentem Overstreetem se čekalo, jestli souborový…
10:06
Debian 13 Trixie přináší podporu RISC-V a vylepšený balíčkovací systém
Přesně podle plánu vyšel po dvou letech nový Debian 13 s kódovým jménem Trixie. Jeho plnohodnotná podpora poběží do roku 2028, přičemž…
9. 8.
VisionFive 2 Lite s RISC-V na Kickstarteru
StarFive spustilo na Kickstarteru kampaň s VisionFive 2 Lite. Jde o menšího bratříčka VisionFive 2 z roku 2022, o kterém jsme tu psali…
8. 8.
Další zprávičky
Napište zprávičku
Chcete se proškolit Linux za zlomek ceny? Využijte dotaci 82 % z ceny!
TO CHCI
ČLÁNKY DO MAILU