Vlákno názorů k článku FlightGear od epcim - Co se tyce tech win binarek tak nemam...

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  • 15. 8. 2003 9:48

    epcim (neregistrovaný)

    Co se tyce tech win binarek tak nemam dobrou zkusenost.. bratrovy to na jeho windowsech kdysi nechalo cca 250 MB nesmazatelnej file, po tom co tu hru killnul. Tim vsak nechci vubec autorum nic vytykat, byla to spise zavada mezi monitorem a klavesnici. Pod linuxem beha skvele, urcite by stalo za to si ho i zkompilovat pro svůj stroj. Skoda, ze jste se v clanku nezminili o tom ze povrch planety je misty opravdu pekne texturovanej, napriklad ze se nektera letiste jsou potazena fotografii originalu. viz:
    http://www.flightgear.org/Gallery/Link/KSJC-pattern1.html
    Co se tyce sitoveho letu tak si nejsem tak jist, ale tusim ze by to snad i slo. (autor speakfreely (www.speakfreely.org GPL SW na telefonovani inetem), se tam kdysi pokousel pridat radio zalozene prave na SF.) Kazdopadne FG je super projekt a drzim mu palce.

    Za zminku stoji nastinene cile projektu:
    ***Goals***
    Here are a few assorted things we'd like to accomplish in the foreseeable future.

    * Oliver Delise began a module to handle "multi-player" flying over a network. He moved on to bigger and better things before this was finished. It would be great to find someone to pick this project back up and go with it.

    * FlightGear supports the ability to create a variety of aircraft including flight dynamics, custom 3d (external) visual models, custom instrument panels, and custom sounds. We need people to begin creating their favorite aircraft.

    * Terrain/scenery paging in a background process. We now have a first stab at this but it still requires some future tweaking.

    * Airports, including runway markings and lighting. We have runway markings implemented fairly well, but we still need to do lighting and taxiways.

    * Support for draping roads, railroads, and streams on top of our 3d terrain.

    * It would be great to have someone work on a more flexible and dynamic 3D clouds implementation.

    * Gas turbine engines. Right now effort has been concentrated on modeling piston engines. We need someone to put the same amount of effort in modeling gas turbine engines so we can begin to model the higher performance 'modern' jets.

  • 15. 8. 2003 9:52

    epcim (neregistrovaný)

    hmm.. tak jsem si hned odpovedel.. :-))
    * Oliver Delise began a module to handle "multi-player" flying over a network. He moved on to bigger and better things before this was finished. It would be great to find someone to pick this project back up and go with it.